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340 lines
11 KiB
C#
340 lines
11 KiB
C#
namespace SRDebugger.Services.Implementation
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{
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using System;
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using Internal;
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using SRF;
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using SRF.Service;
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using UnityEngine;
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using Object = UnityEngine.Object;
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using SRF.UI;
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using UnityEngine.UI;
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[Service(typeof (IDebugService))]
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public class SRDebugService : IDebugService
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{
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public IDockConsoleService DockConsole
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{
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get { return Service.DockConsole; }
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}
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public event VisibilityChangedDelegate PanelVisibilityChanged;
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public event PinnedUiCanvasCreated PinnedUiCanvasCreated;
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private readonly IDebugPanelService _debugPanelService;
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private readonly IDebugTriggerService _debugTrigger;
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private readonly ISystemInformationService _informationService;
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private readonly IOptionsService _optionsService;
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private readonly IPinnedUIService _pinnedUiService;
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private bool _entryCodeEnabled;
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private bool _hasAuthorised;
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private DefaultTabs? _queuedTab;
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private RectTransform _worldSpaceTransform;
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private DynamicOptionContainer _looseOptionContainer;
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public SRDebugService()
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{
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SRServiceManager.RegisterService<IDebugService>(this);
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// Load profiler
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SRServiceManager.GetService<IProfilerService>();
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// Setup trigger service
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_debugTrigger = SRServiceManager.GetService<IDebugTriggerService>();
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_informationService = SRServiceManager.GetService<ISystemInformationService>();
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_pinnedUiService = SRServiceManager.GetService<IPinnedUIService>();
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_pinnedUiService.OptionsCanvasCreated += transform =>
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{
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if (PinnedUiCanvasCreated == null) return;
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try
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{
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PinnedUiCanvasCreated(transform);
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}
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catch(Exception e)
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{
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Debug.LogException(e);
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}
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};
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_optionsService = SRServiceManager.GetService<IOptionsService>();
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// Create debug panel service (this does not actually load any UI resources until opened)
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_debugPanelService = SRServiceManager.GetService<IDebugPanelService>();
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// Subscribe to visibility changes to provide API-facing event for panel open/close
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_debugPanelService.VisibilityChanged += DebugPanelServiceOnVisibilityChanged;
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_debugTrigger.IsEnabled = Settings.EnableTrigger == Settings.TriggerEnableModes.Enabled ||
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Settings.EnableTrigger == Settings.TriggerEnableModes.MobileOnly && Application.isMobilePlatform ||
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Settings.EnableTrigger == Settings.TriggerEnableModes.DevelopmentBuildsOnly && Debug.isDebugBuild;
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_debugTrigger.Position = Settings.TriggerPosition;
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if (Settings.EnableKeyboardShortcuts)
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{
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SRServiceManager.GetService<KeyboardShortcutListenerService>();
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}
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_entryCodeEnabled = Settings.Instance.RequireCode && Settings.Instance.EntryCode.Count == 4;
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if (Settings.Instance.RequireCode && !_entryCodeEnabled)
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{
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Debug.LogError("[SRDebugger] RequireCode is enabled, but pin is not 4 digits");
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}
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// Ensure that root object cannot be destroyed on scene loads
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var srDebuggerParent = Hierarchy.Get("SRDebugger");
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Object.DontDestroyOnLoad(srDebuggerParent.gameObject);
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// Add any options containers that were created on init
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var internalRegistry = SRServiceManager.GetService<InternalOptionsRegistry>();
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internalRegistry.SetHandler(_optionsService.AddContainer);
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}
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public Settings Settings
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{
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get { return Settings.Instance; }
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}
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public bool IsDebugPanelVisible
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{
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get { return _debugPanelService.IsVisible; }
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}
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public bool IsTriggerEnabled
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{
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get { return _debugTrigger.IsEnabled; }
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set { _debugTrigger.IsEnabled = value; }
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}
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public bool IsProfilerDocked
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{
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get { return Service.PinnedUI.IsProfilerPinned; }
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set { Service.PinnedUI.IsProfilerPinned = value; }
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}
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public void AddSystemInfo(InfoEntry entry, string category = "Default")
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{
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_informationService.Add(entry, category);
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}
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public void ShowDebugPanel(bool requireEntryCode = true)
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{
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if (requireEntryCode && _entryCodeEnabled && !_hasAuthorised)
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{
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PromptEntryCode();
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return;
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}
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_debugPanelService.IsVisible = true;
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}
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public void ShowDebugPanel(DefaultTabs tab, bool requireEntryCode = true)
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{
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if (requireEntryCode && _entryCodeEnabled && !_hasAuthorised)
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{
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_queuedTab = tab;
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PromptEntryCode();
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return;
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}
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_debugPanelService.IsVisible = true;
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_debugPanelService.OpenTab(tab);
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}
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public void HideDebugPanel()
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{
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_debugPanelService.IsVisible = false;
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}
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public void DestroyDebugPanel()
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{
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_debugPanelService.IsVisible = false;
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_debugPanelService.Unload();
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}
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#region Options
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public void AddOptionContainer(object container)
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{
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_optionsService.AddContainer(container);
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}
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public void RemoveOptionContainer(object container)
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{
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_optionsService.RemoveContainer(container);
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}
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public void AddOption(OptionDefinition option)
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{
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if(_looseOptionContainer == null)
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{
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_looseOptionContainer = new DynamicOptionContainer();
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_optionsService.AddContainer(_looseOptionContainer);
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}
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_looseOptionContainer.AddOption(option);
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}
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public bool RemoveOption(OptionDefinition option)
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{
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if (_looseOptionContainer != null)
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{
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return _looseOptionContainer.RemoveOption(option);
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}
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return false;
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}
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public void PinAllOptions(string category)
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{
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foreach (var op in _optionsService.Options)
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{
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if (op.Category == category)
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{
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_pinnedUiService.Pin(op);
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}
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}
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}
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public void UnpinAllOptions(string category)
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{
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foreach (var op in _optionsService.Options)
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{
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if (op.Category == category)
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{
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_pinnedUiService.Unpin(op);
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}
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}
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}
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public void PinOption(string name)
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{
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foreach (var op in _optionsService.Options)
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{
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if (op.Name == name)
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{
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_pinnedUiService.Pin(op);
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}
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}
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}
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public void UnpinOption(string name)
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{
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foreach (var op in _optionsService.Options)
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{
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if (op.Name == name)
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{
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_pinnedUiService.Unpin(op);
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}
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}
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}
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public void ClearPinnedOptions()
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{
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_pinnedUiService.UnpinAll();
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}
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#endregion
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#region Bug Reporter
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public void ShowBugReportSheet(ActionCompleteCallback onComplete = null, bool takeScreenshot = true,
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string descriptionContent = null)
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{
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var popoverService = SRServiceManager.GetService<BugReportPopoverService>();
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if (popoverService.IsShowingPopover)
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{
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return;
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}
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popoverService.ShowBugReporter((succeed, message) =>
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{
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if (onComplete != null)
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{
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onComplete(succeed);
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}
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}, takeScreenshot, descriptionContent);
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}
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#endregion
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private void DebugPanelServiceOnVisibilityChanged(IDebugPanelService debugPanelService, bool b)
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{
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if (PanelVisibilityChanged == null)
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{
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return;
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}
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try
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{
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PanelVisibilityChanged(b);
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}
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catch (Exception e)
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{
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Debug.LogError("[SRDebugger] Event target threw exception (IDebugService.PanelVisiblityChanged)");
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Debug.LogException(e);
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}
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}
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private void PromptEntryCode()
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{
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SRServiceManager.GetService<IPinEntryService>()
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.ShowPinEntry(Settings.Instance.EntryCode, SRDebugStrings.Current.PinEntryPrompt,
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entered =>
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{
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if (entered)
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{
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if (!Settings.Instance.RequireEntryCodeEveryTime)
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{
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_hasAuthorised = true;
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}
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if (_queuedTab.HasValue)
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{
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var t = _queuedTab.Value;
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_queuedTab = null;
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ShowDebugPanel(t, false);
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}
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else
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{
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ShowDebugPanel(false);
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}
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}
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_queuedTab = null;
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});
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}
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public RectTransform EnableWorldSpaceMode()
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{
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if (_worldSpaceTransform != null)
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{
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return _worldSpaceTransform;
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}
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if (Settings.Instance.UseDebugCamera)
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{
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throw new InvalidOperationException("UseDebugCamera cannot be enabled at the same time as EnableWorldSpaceMode.");
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}
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_debugPanelService.IsVisible = true;
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var root = ((DebugPanelServiceImpl) _debugPanelService).RootObject;
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root.Canvas.gameObject.RemoveComponentIfExists<SRRetinaScaler>();
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root.Canvas.gameObject.RemoveComponentIfExists<CanvasScaler>();
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root.Canvas.renderMode = RenderMode.WorldSpace;
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var rectTransform = root.Canvas.GetComponent<RectTransform>();
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rectTransform.sizeDelta = new Vector2(1024, 768);
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rectTransform.position = Vector3.zero;
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return _worldSpaceTransform = rectTransform;
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}
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}
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}
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