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27 lines
648 B
C#
27 lines
648 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using D2D.Utilities;
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using D2D.Utils;
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using UnityEngine;
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namespace D2D
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{
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public class RandomChildrenSwitcher : MonoBehaviour
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{
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public GameObject ActiveGameObject { get; private set; }
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private void Start()
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{
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var models = new List<GameObject>();
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foreach (Transform child in transform)
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{
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models.Add(child.gameObject);
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child.gameObject.Off();
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}
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ActiveGameObject = models.GetRandomElement();
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ActiveGameObject.On();
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}
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}
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} |