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CrowdControl/Assets/Feel/FeelDemos/Bounce/Physics/FeelBounceBouncyMaterial.ph...

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%YAML 1.1
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PhysicMaterial:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: FeelBounceBouncyMaterial
dynamicFriction: 0
staticFriction: 0
bounciness: 1
frictionCombine: 0
bounceCombine: 3