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15 lines
377 B
C#
15 lines
377 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ReviveScreenUI : MonoBehaviour
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{
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public GameObject ReviveButton;
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private void OnEnable()
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{
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Debug.Log("Ad is available: " + AdsManager.Instance.isRewardedAdAvailable);
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ReviveButton.SetActive(AdsManager.Instance.isRewardedAdAvailable);
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}
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}
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