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CrowdControl/Assets/PlayFabSDK/Profiles/PlayFabProfilesInstanceAPI.cs

159 lines
10 KiB
C#

#if !DISABLE_PLAYFABENTITY_API
using System;
using System.Collections.Generic;
using PlayFab.ProfilesModels;
using PlayFab.Internal;
using PlayFab.SharedModels;
namespace PlayFab
{
/// <summary>
/// All PlayFab entities have profiles, which hold top-level properties about the entity. These APIs give you the tools
/// needed to manage entity profiles.
/// </summary>
public class PlayFabProfilesInstanceAPI : IPlayFabInstanceApi
{
public readonly PlayFabApiSettings apiSettings = null;
public readonly PlayFabAuthenticationContext authenticationContext = null;
public PlayFabProfilesInstanceAPI(PlayFabAuthenticationContext context)
{
if (context == null)
throw new PlayFabException(PlayFabExceptionCode.AuthContextRequired, "Context cannot be null, create a PlayFabAuthenticationContext for each player in advance, or call <PlayFabClientInstanceAPI>.GetAuthenticationContext()");
authenticationContext = context;
}
public PlayFabProfilesInstanceAPI(PlayFabApiSettings settings, PlayFabAuthenticationContext context)
{
if (context == null)
throw new PlayFabException(PlayFabExceptionCode.AuthContextRequired, "Context cannot be null, create a PlayFabAuthenticationContext for each player in advance, or call <PlayFabClientInstanceAPI>.GetAuthenticationContext()");
apiSettings = settings;
authenticationContext = context;
}
/// <summary>
/// Verify entity login.
/// </summary>
public bool IsEntityLoggedIn()
{
return authenticationContext == null ? false : authenticationContext.IsEntityLoggedIn();
}
/// <summary>
/// Clear the Client SessionToken which allows this Client to call API calls requiring login.
/// A new/fresh login will be required after calling this.
/// </summary>
public void ForgetAllCredentials()
{
if (authenticationContext != null)
{
authenticationContext.ForgetAllCredentials();
}
}
/// <summary>
/// Gets the global title access policy
/// </summary>
public void GetGlobalPolicy(GetGlobalPolicyRequest request, Action<GetGlobalPolicyResponse> resultCallback, Action<PlayFabError> errorCallback, object customData = null, Dictionary<string, string> extraHeaders = null)
{
var context = (request == null ? null : request.AuthenticationContext) ?? authenticationContext;
var callSettings = apiSettings ?? PlayFabSettings.staticSettings;
if (!context.IsEntityLoggedIn()) throw new PlayFabException(PlayFabExceptionCode.NotLoggedIn,"Must be logged in to call this method");
PlayFabHttp.MakeApiCall("/Profile/GetGlobalPolicy", request, AuthType.EntityToken, resultCallback, errorCallback, customData, extraHeaders, context, callSettings, this);
}
/// <summary>
/// Retrieves the entity's profile.
/// </summary>
public void GetProfile(GetEntityProfileRequest request, Action<GetEntityProfileResponse> resultCallback, Action<PlayFabError> errorCallback, object customData = null, Dictionary<string, string> extraHeaders = null)
{
var context = (request == null ? null : request.AuthenticationContext) ?? authenticationContext;
var callSettings = apiSettings ?? PlayFabSettings.staticSettings;
if (!context.IsEntityLoggedIn()) throw new PlayFabException(PlayFabExceptionCode.NotLoggedIn,"Must be logged in to call this method");
PlayFabHttp.MakeApiCall("/Profile/GetProfile", request, AuthType.EntityToken, resultCallback, errorCallback, customData, extraHeaders, context, callSettings, this);
}
/// <summary>
/// Retrieves the entity's profile.
/// </summary>
public void GetProfiles(GetEntityProfilesRequest request, Action<GetEntityProfilesResponse> resultCallback, Action<PlayFabError> errorCallback, object customData = null, Dictionary<string, string> extraHeaders = null)
{
var context = (request == null ? null : request.AuthenticationContext) ?? authenticationContext;
var callSettings = apiSettings ?? PlayFabSettings.staticSettings;
if (!context.IsEntityLoggedIn()) throw new PlayFabException(PlayFabExceptionCode.NotLoggedIn,"Must be logged in to call this method");
PlayFabHttp.MakeApiCall("/Profile/GetProfiles", request, AuthType.EntityToken, resultCallback, errorCallback, customData, extraHeaders, context, callSettings, this);
}
/// <summary>
/// Retrieves the title player accounts associated with the given master player account.
/// </summary>
public void GetTitlePlayersFromMasterPlayerAccountIds(GetTitlePlayersFromMasterPlayerAccountIdsRequest request, Action<GetTitlePlayersFromMasterPlayerAccountIdsResponse> resultCallback, Action<PlayFabError> errorCallback, object customData = null, Dictionary<string, string> extraHeaders = null)
{
var context = (request == null ? null : request.AuthenticationContext) ?? authenticationContext;
var callSettings = apiSettings ?? PlayFabSettings.staticSettings;
if (!context.IsEntityLoggedIn()) throw new PlayFabException(PlayFabExceptionCode.NotLoggedIn,"Must be logged in to call this method");
PlayFabHttp.MakeApiCall("/Profile/GetTitlePlayersFromMasterPlayerAccountIds", request, AuthType.EntityToken, resultCallback, errorCallback, customData, extraHeaders, context, callSettings, this);
}
/// <summary>
/// Retrieves the title player accounts associated with the given XUIDs.
/// </summary>
public void GetTitlePlayersFromXboxLiveIDs(GetTitlePlayersFromXboxLiveIDsRequest request, Action<GetTitlePlayersFromProviderIDsResponse> resultCallback, Action<PlayFabError> errorCallback, object customData = null, Dictionary<string, string> extraHeaders = null)
{
var context = (request == null ? null : request.AuthenticationContext) ?? authenticationContext;
var callSettings = apiSettings ?? PlayFabSettings.staticSettings;
if (!context.IsEntityLoggedIn()) throw new PlayFabException(PlayFabExceptionCode.NotLoggedIn,"Must be logged in to call this method");
PlayFabHttp.MakeApiCall("/Profile/GetTitlePlayersFromXboxLiveIDs", request, AuthType.EntityToken, resultCallback, errorCallback, customData, extraHeaders, context, callSettings, this);
}
/// <summary>
/// Update the display name of the entity
/// </summary>
public void SetDisplayName(SetDisplayNameRequest request, Action<SetDisplayNameResponse> resultCallback, Action<PlayFabError> errorCallback, object customData = null, Dictionary<string, string> extraHeaders = null)
{
var context = (request == null ? null : request.AuthenticationContext) ?? authenticationContext;
var callSettings = apiSettings ?? PlayFabSettings.staticSettings;
if (!context.IsEntityLoggedIn()) throw new PlayFabException(PlayFabExceptionCode.NotLoggedIn,"Must be logged in to call this method");
PlayFabHttp.MakeApiCall("/Profile/SetDisplayName", request, AuthType.EntityToken, resultCallback, errorCallback, customData, extraHeaders, context, callSettings, this);
}
/// <summary>
/// Sets the global title access policy
/// </summary>
public void SetGlobalPolicy(SetGlobalPolicyRequest request, Action<SetGlobalPolicyResponse> resultCallback, Action<PlayFabError> errorCallback, object customData = null, Dictionary<string, string> extraHeaders = null)
{
var context = (request == null ? null : request.AuthenticationContext) ?? authenticationContext;
var callSettings = apiSettings ?? PlayFabSettings.staticSettings;
if (!context.IsEntityLoggedIn()) throw new PlayFabException(PlayFabExceptionCode.NotLoggedIn,"Must be logged in to call this method");
PlayFabHttp.MakeApiCall("/Profile/SetGlobalPolicy", request, AuthType.EntityToken, resultCallback, errorCallback, customData, extraHeaders, context, callSettings, this);
}
/// <summary>
/// Updates the entity's language. The precedence hierarchy for communication to the player is Title Player Account
/// language, Master Player Account language, and then title default language if the first two aren't set or supported.
/// </summary>
public void SetProfileLanguage(SetProfileLanguageRequest request, Action<SetProfileLanguageResponse> resultCallback, Action<PlayFabError> errorCallback, object customData = null, Dictionary<string, string> extraHeaders = null)
{
var context = (request == null ? null : request.AuthenticationContext) ?? authenticationContext;
var callSettings = apiSettings ?? PlayFabSettings.staticSettings;
if (!context.IsEntityLoggedIn()) throw new PlayFabException(PlayFabExceptionCode.NotLoggedIn,"Must be logged in to call this method");
PlayFabHttp.MakeApiCall("/Profile/SetProfileLanguage", request, AuthType.EntityToken, resultCallback, errorCallback, customData, extraHeaders, context, callSettings, this);
}
/// <summary>
/// Sets the profiles access policy
/// </summary>
public void SetProfilePolicy(SetEntityProfilePolicyRequest request, Action<SetEntityProfilePolicyResponse> resultCallback, Action<PlayFabError> errorCallback, object customData = null, Dictionary<string, string> extraHeaders = null)
{
var context = (request == null ? null : request.AuthenticationContext) ?? authenticationContext;
var callSettings = apiSettings ?? PlayFabSettings.staticSettings;
if (!context.IsEntityLoggedIn()) throw new PlayFabException(PlayFabExceptionCode.NotLoggedIn,"Must be logged in to call this method");
PlayFabHttp.MakeApiCall("/Profile/SetProfilePolicy", request, AuthType.EntityToken, resultCallback, errorCallback, customData, extraHeaders, context, callSettings, this);
}
}
}
#endif