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CrowdControl/Assets/PlayFabSDK/Insights/PlayFabEvents.cs

23 lines
1.4 KiB
C#

#if !DISABLE_PLAYFABENTITY_API
using PlayFab.InsightsModels;
namespace PlayFab.Events
{
public partial class PlayFabEvents
{
public event PlayFabRequestEvent<InsightsEmptyRequest> OnInsightsGetDetailsRequestEvent;
public event PlayFabResultEvent<InsightsGetDetailsResponse> OnInsightsGetDetailsResultEvent;
public event PlayFabRequestEvent<InsightsEmptyRequest> OnInsightsGetLimitsRequestEvent;
public event PlayFabResultEvent<InsightsGetLimitsResponse> OnInsightsGetLimitsResultEvent;
public event PlayFabRequestEvent<InsightsGetOperationStatusRequest> OnInsightsGetOperationStatusRequestEvent;
public event PlayFabResultEvent<InsightsGetOperationStatusResponse> OnInsightsGetOperationStatusResultEvent;
public event PlayFabRequestEvent<InsightsGetPendingOperationsRequest> OnInsightsGetPendingOperationsRequestEvent;
public event PlayFabResultEvent<InsightsGetPendingOperationsResponse> OnInsightsGetPendingOperationsResultEvent;
public event PlayFabRequestEvent<InsightsSetPerformanceRequest> OnInsightsSetPerformanceRequestEvent;
public event PlayFabResultEvent<InsightsOperationResponse> OnInsightsSetPerformanceResultEvent;
public event PlayFabRequestEvent<InsightsSetStorageRetentionRequest> OnInsightsSetStorageRetentionRequestEvent;
public event PlayFabResultEvent<InsightsOperationResponse> OnInsightsSetStorageRetentionResultEvent;
}
}
#endif