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CrowdControl/Assets/Plugins/UniTask/Runtime/Linq/TakeLast.cs

175 lines
5.4 KiB
C#

using Cysharp.Threading.Tasks.Internal;
using System;
using System.Collections.Generic;
using System.Threading;
namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
public static IUniTaskAsyncEnumerable<TSource> TakeLast<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Int32 count)
{
Error.ThrowArgumentNullException(source, nameof(source));
// non take.
if (count <= 0)
{
return Empty<TSource>();
}
return new TakeLast<TSource>(source, count);
}
}
internal sealed class TakeLast<TSource> : IUniTaskAsyncEnumerable<TSource>
{
readonly IUniTaskAsyncEnumerable<TSource> source;
readonly int count;
public TakeLast(IUniTaskAsyncEnumerable<TSource> source, int count)
{
this.source = source;
this.count = count;
}
public IUniTaskAsyncEnumerator<TSource> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{
return new _TakeLast(source, count, cancellationToken);
}
sealed class _TakeLast : MoveNextSource, IUniTaskAsyncEnumerator<TSource>
{
static readonly Action<object> MoveNextCoreDelegate = MoveNextCore;
readonly IUniTaskAsyncEnumerable<TSource> source;
readonly int count;
CancellationToken cancellationToken;
IUniTaskAsyncEnumerator<TSource> enumerator;
UniTask<bool>.Awaiter awaiter;
Queue<TSource> queue;
bool iterateCompleted;
bool continueNext;
public _TakeLast(IUniTaskAsyncEnumerable<TSource> source, int count, CancellationToken cancellationToken)
{
this.source = source;
this.count = count;
this.cancellationToken = cancellationToken;
TaskTracker.TrackActiveTask(this, 3);
}
public TSource Current { get; private set; }
public UniTask<bool> MoveNextAsync()
{
cancellationToken.ThrowIfCancellationRequested();
if (enumerator == null)
{
enumerator = source.GetAsyncEnumerator(cancellationToken);
queue = new Queue<TSource>();
}
completionSource.Reset();
SourceMoveNext();
return new UniTask<bool>(this, completionSource.Version);
}
void SourceMoveNext()
{
if (iterateCompleted)
{
if (queue.Count > 0)
{
Current = queue.Dequeue();
completionSource.TrySetResult(true);
}
else
{
completionSource.TrySetResult(false);
}
return;
}
try
{
LOOP:
awaiter = enumerator.MoveNextAsync().GetAwaiter();
if (awaiter.IsCompleted)
{
continueNext = true;
MoveNextCore(this);
if (continueNext)
{
continueNext = false;
goto LOOP; // avoid recursive
}
}
else
{
awaiter.SourceOnCompleted(MoveNextCoreDelegate, this);
}
}
catch (Exception ex)
{
completionSource.TrySetException(ex);
}
}
static void MoveNextCore(object state)
{
var self = (_TakeLast)state;
if (self.TryGetResult(self.awaiter, out var result))
{
if (result)
{
if (self.queue.Count < self.count)
{
self.queue.Enqueue(self.enumerator.Current);
if (!self.continueNext)
{
self.SourceMoveNext();
}
}
else
{
self.queue.Dequeue();
self.queue.Enqueue(self.enumerator.Current);
if (!self.continueNext)
{
self.SourceMoveNext();
}
}
}
else
{
self.continueNext = false;
self.iterateCompleted = true;
self.SourceMoveNext();
}
}
else
{
self.continueNext = false;
}
}
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
if (enumerator != null)
{
return enumerator.DisposeAsync();
}
return default;
}
}
}
}