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CrowdControl/Assets/3rd/VerticalFog/Scripts/DepthTexture.cs

16 lines
296 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[ExecuteInEditMode]
public class DepthTexture : MonoBehaviour
{
private Camera cam;
void Start()
{
cam = GetComponent<Camera>();
cam.depthTextureMode = DepthTextureMode.Depth;
}
}