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13 lines
351 B
C#
13 lines
351 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class CircleFormation : FormationComponent
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{
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internal override void PlaceAdditionalPointsInFormation(float radius, int additionalPointsCount)
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{
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ClearPoints();
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base.PlaceAdditionalPointsInFormation(radius, additionalPointsCount);
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}
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} |