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CrowdControl/Assets/GleyPlugins/Ads/Scripts/SupportedAdvertisers/CustomMoPub.cs

653 lines
21 KiB
C#

namespace GleyMobileAds
{
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.Events;
public class CustomMoPub : MonoBehaviour, ICustomAds
{
#if USE_MOPUB
private const float reloadTime = 30;
private readonly int maxRetryCount = 10;
private bool debug;
private string bannerAdUnit;
private string interstitialAdUnit;
private string rewardedVideoAdUnit;
private bool bannerUsed;
private UnityAction<bool, BannerPosition, BannerType> DisplayResult;
private BannerPosition position;
private BannerType bannerType;
private bool initialized;
private UserConsent consent;
private UserConsent ccpaConsent;
private UnityAction OnInterstitialClosed;
private UnityAction<string> OnInterstitialClosedWithAdvertiser;
private int currentRetryInterstitial;
private int currentRetryRewardedVideo;
private bool rewardedVideoAvailable;
private UnityAction<bool> OnCompleteMethod;
private UnityAction<bool, string> OnCompleteMethodWithAdvertiser;
private bool rewardedWatched;
#region Initialize
/// <summary>
/// Initializing MoPub
/// </summary>
/// <param name="consent">user consent -> if true show personalized ads</param>
/// <param name="platformSettings">contains all required settings for this publisher</param>
public void InitializeAds(UserConsent consent, UserConsent ccpaConsent, List<PlatformSettings> platformSettings)
{
debug = Advertisements.Instance.debug;
if (initialized == false)
{
initialized = true;
//get settings
#if UNITY_ANDROID
PlatformSettings settings = platformSettings.First(cond => cond.platform == SupportedPlatforms.Android);
#endif
#if UNITY_IOS
PlatformSettings settings = platformSettings.First(cond => cond.platform == SupportedPlatforms.iOS);
#endif
//apply settings
bannerAdUnit = settings.idBanner.id;
interstitialAdUnit = settings.idInterstitial.id;
rewardedVideoAdUnit = settings.idRewarded.id;
this.consent = consent;
this.ccpaConsent = ccpaConsent;
//verify settings
if (debug)
{
Debug.Log(this + " Initialize");
ScreenWriter.Write(this + " Initialize");
Debug.Log(this + " Banner ID: " + bannerAdUnit);
ScreenWriter.Write(this + " Banner ID: " + bannerAdUnit);
Debug.Log(this + " Interstitial ID: " + interstitialAdUnit);
ScreenWriter.Write(this + " Interstitial ID: " + interstitialAdUnit);
Debug.Log(this + " Rewarded ID: " + rewardedVideoAdUnit);
ScreenWriter.Write(this + " Rewarded ID: " + rewardedVideoAdUnit);
}
MoPubManager.OnSdkInitializedEvent += SDKInitialized;
string defaultID = null;
if (string.IsNullOrEmpty(defaultID))
{
defaultID = bannerAdUnit;
}
if (string.IsNullOrEmpty(defaultID))
{
defaultID = interstitialAdUnit;
}
if (string.IsNullOrEmpty(defaultID))
{
defaultID = rewardedVideoAdUnit;
}
if (!string.IsNullOrEmpty(defaultID))
{
MoPub.InitializeSdk(defaultID);
}
}
}
/// <summary>
/// Called after SDK was initialized
/// </summary>
/// <param name="defaultID">ID used to initialize SDK</param>
private void SDKInitialized(string defaultID)
{
if (debug)
{
Debug.Log(this + " Initialized " + defaultID);
ScreenWriter.Write(this + " Initialized " + defaultID);
}
UpdateConsent(consent, ccpaConsent);
//prepare ad types
if (!string.IsNullOrEmpty(bannerAdUnit))
{
MoPubManager.OnAdLoadedEvent += OnAdLoadedEvent;
MoPubManager.OnAdFailedEvent += OnAdFailedEvent;
MoPub.LoadBannerPluginsForAdUnits(new string[] { bannerAdUnit });
}
if (!string.IsNullOrEmpty(interstitialAdUnit))
{
MoPubManager.OnInterstitialLoadedEvent += InterstitialLoaded;
MoPubManager.OnInterstitialFailedEvent += InterstitialFailed;
MoPubManager.OnInterstitialDismissedEvent += InterstitialClosed;
MoPub.LoadInterstitialPluginsForAdUnits(new string[] { interstitialAdUnit });
LoadInterstitial();
}
if (!string.IsNullOrEmpty(rewardedVideoAdUnit))
{
MoPubManager.OnRewardedVideoLoadedEvent += RewardedVideoLoaded;
MoPubManager.OnRewardedVideoFailedEvent += RewardedVideoFailed;
MoPubManager.OnRewardedVideoFailedToPlayEvent += RewardedVideoFailed;
MoPubManager.OnRewardedVideoClosedEvent += OnAdClosed;
MoPubManager.OnRewardedVideoReceivedRewardEvent += RewardedVideoWatched;
MoPub.LoadRewardedVideoPluginsForAdUnits(new string[] { rewardedVideoAdUnit });
LoadRewardedVideo();
}
}
/// <summary>
/// Updates consent at runtime
/// </summary>
/// <param name="consent">the new consent</param>
public void UpdateConsent(UserConsent consent, UserConsent ccpaConsent)
{
if (consent == UserConsent.Deny || ccpaConsent == UserConsent.Deny)
{
MoPub.PartnerApi.RevokeConsent();
}
else
{
MoPub.PartnerApi.GrantConsent();
}
if (debug)
{
Debug.Log(this + " Update consent to " + consent + " " + MoPub.CurrentConsentStatus);
ScreenWriter.Write(this + " Update consent to " + consent + " " + MoPub.CurrentConsentStatus);
}
}
#endregion
#region Banners
/// <summary>
/// Show MoPub banner
/// </summary>
/// <param name="position"> can be TOP or BOTTOM</param>
/// /// <param name="bannerType"> can be Banner or SmartBanner</param>
public void ShowBanner(BannerPosition position, BannerType bannerType, UnityAction<bool, BannerPosition, BannerType> DisplayResult)
{
bannerUsed = true;
this.DisplayResult = DisplayResult;
this.position = position;
this.bannerType = bannerType;
HideBanner();
MoPub.AdPosition bannerPosition;
if (position == BannerPosition.BOTTOM)
{
bannerPosition = MoPub.AdPosition.BottomCenter;
}
else
{
bannerPosition = MoPub.AdPosition.TopCenter;
}
MoPub.MaxAdSize bannerSize;
if (bannerType == BannerType.Banner)
{
bannerSize = MoPub.MaxAdSize.Width300Height50;
}
else
{
bannerSize = MoPub.MaxAdSize.ScreenWidthHeight50;
}
MoPub.RequestBanner(bannerAdUnit, bannerPosition, bannerSize);
}
/// <summary>
/// Event triggered when banner failed to load
/// </summary>
/// <param name="ID">loaded ID</param>
/// <param name="reason"><failed reason/param>
private void OnAdFailedEvent(string ID, string reason)
{
if (debug)
{
Debug.Log(this + " OnAdFailedEvent ID:" + ID + " Reason " + reason);
ScreenWriter.Write(this + " OnAdFailedEvent ID:" + ID + " Reason " + reason);
}
if (DisplayResult != null)
{
DisplayResult(false, position, bannerType);
DisplayResult = null;
}
}
/// <summary>
/// Event triggered when banner load is succesfull
/// </summary>
/// <param name="ID"></param>
/// <param name="height"></param>
private void OnAdLoadedEvent(string ID, float height)
{
if (debug)
{
Debug.Log(this + " OnAdLoadedEvent " + ID + " " + height);
ScreenWriter.Write(this + " OnAdLoadedEvent " + ID + " " + height);
}
if (DisplayResult != null)
{
DisplayResult(true, position, bannerType);
DisplayResult = null;
}
}
/// <summary>
/// Used for mediation purpose
/// </summary>
/// <returns>true if current banner failed to load</returns>
public bool BannerAlreadyUsed()
{
return bannerUsed;
}
/// <summary>
/// Hides MoPub banner
/// </summary>
public void HideBanner()
{
MoPub.DestroyBanner(bannerAdUnit);
}
/// <summary>
/// Check if MoPub banner is available
/// </summary>
/// <returns>true if a banner is available</returns>
public bool IsBannerAvailable()
{
return true;
}
/// <summary>
/// Used for mediation purpose
/// </summary>
public void ResetBannerUsage()
{
bannerUsed = false;
}
#endregion
#region Interstitial
/// <summary>
/// Check if MoPub interstitial is available
/// </summary>
/// <returns>true if an interstitial is available</returns>
public bool IsInterstitialAvailable()
{
return MoPub.IsInterstitialReady(interstitialAdUnit);
}
/// <summary>
/// Show MoPub interstitial
/// </summary>
/// <param name="InterstitialClosed">callback called when user closes interstitial</param>
public void ShowInterstitial(UnityAction InterstitialClosed)
{
if (IsInterstitialAvailable())
{
OnInterstitialClosed = InterstitialClosed;
MoPub.ShowInterstitialAd(interstitialAdUnit);
}
}
/// <summary>
/// Show MoPub interstitial
/// </summary>
/// <param name="InterstitialClosed">callback called when user closes interstitial</param>
public void ShowInterstitial(UnityAction<string> InterstitialClosed)
{
if (IsInterstitialAvailable())
{
OnInterstitialClosedWithAdvertiser = InterstitialClosed;
MoPub.ShowInterstitialAd(interstitialAdUnit);
}
}
/// <summary>
/// Event triggered when an interstitial is closed
/// </summary>
/// <param name="adUnitId"></param>
private void InterstitialClosed(string adUnitId)
{
if (debug)
{
Debug.Log(this + " Reload Interstitial");
ScreenWriter.Write(this + " Reload Interstitial");
}
//reload interstitial
LoadInterstitial();
//trigger complete event
if (OnInterstitialClosed != null)
{
OnInterstitialClosed();
OnInterstitialClosed = null;
}
if (OnInterstitialClosedWithAdvertiser != null)
{
OnInterstitialClosedWithAdvertiser(SupportedAdvertisers.MoPub.ToString());
OnInterstitialClosedWithAdvertiser = null;
}
}
/// <summary>
/// Coroutine to reload an interstitial after a fail
/// </summary>
/// <param name="reloadTime">time to wait</param>
/// <returns></returns>
private IEnumerator ReloadInterstitial(float reloadTime)
{
yield return new WaitForSeconds(reloadTime);
LoadInterstitial();
}
/// <summary>
/// Loads MoPub interstitial
/// </summary>
private void LoadInterstitial()
{
if (debug)
{
Debug.Log(this + " Start Loading Interstitial");
ScreenWriter.Write(this + " Start Loading Interstitial");
}
MoPub.RequestInterstitialAd(interstitialAdUnit);
}
/// <summary>
/// Event triggered when an interstitial failed to load
/// </summary>
/// <param name="ID"></param>
/// <param name="message"></param>
private void InterstitialFailed(string ID, string message)
{
if (debug)
{
Debug.Log(this + " Interstitial Failed To Load " + message);
ScreenWriter.Write(this + " Interstitial Failed To Load " + message);
}
//try again to load a rewarded video
if (currentRetryInterstitial < maxRetryCount)
{
currentRetryInterstitial++;
if (debug)
{
Debug.Log(this + " RETRY " + currentRetryInterstitial);
ScreenWriter.Write(this + " RETRY " + currentRetryInterstitial);
}
StartCoroutine(ReloadInterstitial(reloadTime));
}
}
/// <summary>
/// Event triggered when interstitial is loaded
/// </summary>
/// <param name="adUnitId"></param>
private void InterstitialLoaded(string adUnitId)
{
if (debug)
{
Debug.Log(this + " Interstitial Loaded");
ScreenWriter.Write(this + " Interstitial Loaded");
}
currentRetryInterstitial = 0;
}
#endregion
#region RewardedVideo
/// <summary>
/// Check if MoPub rewarded video is available
/// </summary>
/// <returns>true if a rewarded video is available</returns>
public bool IsRewardVideoAvailable()
{
return rewardedVideoAvailable;
}
/// <summary>
/// Show MoPub rewarded video
/// </summary>
/// <param name="CompleteMethod">callback called when user closes the rewarded video -> if true video was not skipped</param>
public void ShowRewardVideo(UnityAction<bool> CompleteMethod)
{
if (IsRewardVideoAvailable())
{
OnCompleteMethod = CompleteMethod;
MoPub.ShowRewardedVideo(rewardedVideoAdUnit);
}
}
/// <summary>
/// Show MoPub rewarded video
/// </summary>
/// <param name="CompleteMethod">callback called when user closes the rewarded video -> if true video was not skipped</param>
public void ShowRewardVideo(UnityAction<bool, string> CompleteMethod)
{
if (IsRewardVideoAvailable())
{
OnCompleteMethodWithAdvertiser = CompleteMethod;
MoPub.ShowRewardedVideo(rewardedVideoAdUnit);
}
}
/// <summary>
/// Loads a MoPub rewarded video
/// </summary>
private void LoadRewardedVideo()
{
if (debug)
{
Debug.Log(this + "Start Loading Rewarded Video");
ScreenWriter.Write(this + "Start Loading Rewarded Video");
}
MoPub.RequestRewardedVideo(rewardedVideoAdUnit);
}
/// <summary>
/// Triggered when a rewarded video is fully watched
/// </summary>
/// <param name="ID"></param>
/// <param name="arg2"></param>
/// <param name="arg3"></param>
private void RewardedVideoWatched(string ID, string arg2, float arg3)
{
rewardedVideoAvailable = false;
if (debug)
{
Debug.Log(this + " RewardedVideoWatched");
ScreenWriter.Write(this + " RewardedVideoWatched");
}
rewardedWatched = true;
}
/// <summary>
/// Triggered when a rewarded video is closed
/// </summary>
/// <param name="ID"></param>
private void OnAdClosed(string ID)
{
rewardedVideoAvailable = false;
if (debug)
{
Debug.Log(this + " OnAdClosed");
ScreenWriter.Write(this + " OnAdClosed");
}
//reload
LoadRewardedVideo();
if (OnCompleteMethod != null)
{
OnCompleteMethod(rewardedWatched);
OnCompleteMethod = null;
}
if (OnCompleteMethodWithAdvertiser != null)
{
OnCompleteMethodWithAdvertiser(rewardedWatched, SupportedAdvertisers.MoPub.ToString());
OnCompleteMethodWithAdvertiser = null;
}
rewardedWatched = false;
}
/// <summary>
/// Triggered when a rewarded video failed to load
/// </summary>
/// <param name="ID"></param>
/// <param name="message"></param>
private void RewardedVideoFailed(string ID, string message)
{
rewardedVideoAvailable = false;
if (debug)
{
Debug.Log(this + " Rewarded Video Failed " + message);
ScreenWriter.Write(this + " Rewarded Video Failed " + message);
}
//try again to load a rewarded video
if (currentRetryRewardedVideo < maxRetryCount)
{
currentRetryRewardedVideo++;
if (debug)
{
Debug.Log("MoPub RETRY " + currentRetryRewardedVideo);
ScreenWriter.Write("MoPub RETRY " + currentRetryRewardedVideo);
}
StartCoroutine(ReloadRewardedVideo(reloadTime));
}
}
/// <summary>
/// Called to reload a video after a failed atempt
/// </summary>
/// <param name="reloadTime">time to wait</param>
/// <returns></returns>
private IEnumerator ReloadRewardedVideo(float reloadTime)
{
yield return new WaitForSeconds(reloadTime);
LoadRewardedVideo();
}
/// <summary>
/// Called when a rewarded video was successfully loaded
/// </summary>
/// <param name="ID"></param>
private void RewardedVideoLoaded(string ID)
{
rewardedVideoAvailable = true;
if (debug)
{
Debug.Log(this + " Rewarded Video Loaded");
ScreenWriter.Write(this + " Rewarded Video Loaded");
}
currentRetryRewardedVideo = 0;
}
#endregion
private void OnApplicationFocus(bool focus)
{
if (focus == true)
{
if (IsInterstitialAvailable() == false)
{
if (currentRetryInterstitial == maxRetryCount)
{
LoadInterstitial();
}
}
if (IsRewardVideoAvailable() == false)
{
if (currentRetryRewardedVideo == maxRetryCount)
{
LoadRewardedVideo();
}
}
}
}
#else
public bool BannerAlreadyUsed()
{
return false;
}
public void HideBanner()
{
}
public void InitializeAds(UserConsent consent, UserConsent ccpaConsent, List<PlatformSettings> platformSettings)
{
}
public bool IsBannerAvailable()
{
return false;
}
public bool IsInterstitialAvailable()
{
return false;
}
public bool IsRewardVideoAvailable()
{
return false;
}
public void ResetBannerUsage()
{
}
public void ShowBanner(BannerPosition position, BannerType bannerType, UnityAction<bool, BannerPosition, BannerType> DisplayResult)
{
}
public void ShowInterstitial(UnityAction InterstitialClosed)
{
}
public void ShowInterstitial(UnityAction<string> InterstitialClosed)
{
}
public void ShowRewardVideo(UnityAction<bool> CompleteMethod)
{
}
public void ShowRewardVideo(UnityAction<bool, string> CompleteMethod)
{
}
public void UpdateConsent(UserConsent consent, UserConsent ccpaConsent)
{
}
#endif
}
}