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CrowdControl/Assets/Scripts/Dev/GameConstants.cs

23 lines
916 B
C#

public class GameConstants
{
public static string LevelCompletedStatsKey = "LevelsCompleted";
public static string NameEnteredCheckKey = "IsNameEntered";
public static string AvatarSelectedCheckKey = "AvatarSelected";
public static string AvatarSelectedIndex = "AvatarSelectedIndex";
public static string DisplayNameKey = "DisplayName";
#region MyRegion
public static string Ach_CompleteEasyLevelKey = "Completed_Easy_Level";
public static string Ach_CompleteMediumLevelKey = "Completed_Medium_Level";
public static string Ach_CompleteHardLevelKey = "Completed_Hard_Level";
public static string Ach_CompleteExpertLevelKey = "Completed_Expert_Level";
public static string Ach_CompleteAdvanceLevelKey = "Completed_Advance_Level";
public static string Ach_WatchedAds = "Watched_Ads";
public static string Ach_RotatedPipes = "Rotated_Pipes";
#endregion
}