//
//  AppLovinBuildPostProcessor.cs
//  AppLovin MAX Unity Plugin
//
//  Created by Santosh Bagadi on 10/30/19.
//  Copyright © 2019 AppLovin. All rights reserved.
//

#if UNITY_IOS || UNITY_IPHONE

using System.Diagnostics;
using System.IO;

namespace AppLovinMax.Scripts.IntegrationManager.Editor
{
    /// <summary>
    /// A helper class to run command line tools.
    ///
    /// TODO: Currently only supports shell (Linux). Add support for Windows machines.
    /// </summary>
    public class AppLovinCommandLine
    {
        /// <summary>
        /// Result obtained by running a command line command.
        /// </summary>
        public class Result
        {
            /// <summary>
            /// Standard output stream from command line.
            /// </summary>
            public string StandardOutput;

            /// <summary>
            /// Standard error stream from command line. 
            /// </summary>
            public string StandardError;

            /// <summary>
            /// Exit code returned from command line.
            /// </summary>
            public int ExitCode;

            /// <summary>
            /// The description of the result that can be used for error logging.
            /// </summary>
            public string Message;
        }

        /// <summary>
        /// Runs a command line tool using the provided <see cref="toolPath"/> and <see cref="arguments"/>.
        /// </summary>
        /// <param name="toolPath">The tool path to run</param>
        /// <param name="arguments">The arguments to be passed to the command line tool</param>
        /// <param name="workingDirectory">The directory from which to run this command.</param>
        /// <returns></returns>
        public static Result Run(string toolPath, string arguments, string workingDirectory)
        {
            var stdoutFileName = Path.GetTempFileName();
            var stderrFileName = Path.GetTempFileName();

            var process = new Process();
            process.StartInfo.UseShellExecute = true;
            process.StartInfo.CreateNoWindow = false;
            process.StartInfo.RedirectStandardInput = false;
            process.StartInfo.RedirectStandardOutput = false;
            process.StartInfo.RedirectStandardError = false;

            process.StartInfo.WorkingDirectory = workingDirectory;
            process.StartInfo.FileName = "bash";
            process.StartInfo.Arguments = string.Format("-l -c '\"{0}\" {1} 1> {2} 2> {3}'", toolPath, arguments, stdoutFileName, stderrFileName);
            process.Start();

            process.WaitForExit();

            var stdout = File.ReadAllText(stdoutFileName);
            var stderr = File.ReadAllText(stderrFileName);

            File.Delete(stdoutFileName);
            File.Delete(stderrFileName);

            var result = new Result();
            result.StandardOutput = stdout;
            result.StandardError = stderr;
            result.ExitCode = process.ExitCode;

            var messagePrefix = result.ExitCode == 0 ? "Command executed successfully" : "Failed to run command";
            result.Message = string.Format("{0}: '{1} {2}'\nstdout: {3}\nstderr: {4}\nExit code: {5}", messagePrefix, toolPath, arguments, stdout, stderr, process.ExitCode);

            return result;
        }
    }
}

#endif