using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class ReviveScreenUI : MonoBehaviour
{
    public GameObject ReviveButton;
    private void OnEnable()
    {
        //AliSharoz
        //Debug.Log("Ad is available: " + AdsManager.Instance.isRewardedAdAvailable);
        //ReviveButton.SetActive(AdsManager.Instance.isRewardedAdAvailable);
    }
}