using UnityEngine; namespace NaughtyAttributes.Test { public class ShowNativePropertyTest : MonoBehaviour { [ShowNativeProperty] private Transform Transform { get { return transform; } } [ShowNativeProperty] private Transform ParentTransform { get { return transform.parent; } } [ShowNativeProperty] private ushort MyUShort { get { return ushort.MaxValue; } } [ShowNativeProperty] private short MyShort { get { return short.MaxValue; } } [ShowNativeProperty] private ulong MyULong { get { return ulong.MaxValue; } } [ShowNativeProperty] private long MyLong { get { return long.MaxValue; } } [ShowNativeProperty] private uint MyUInt { get { return uint.MaxValue; } } [ShowNativeProperty] private int MyInt { get { return int.MaxValue; } } } }