namespace SRDebugger.Internal
{
public class SRDebugStrings
{
public static readonly SRDebugStrings Current = new SRDebugStrings();
public readonly string Console_MessageTruncated = "-- Message Truncated --";
public readonly string Console_NoStackTrace = "-- No Stack Trace Available --";
public readonly string PinEntryPrompt = "Enter code to open debug panel";
public readonly string Profiler_DisableProfilerInfo =
"Unity profiler is currently enabled. Disable to improve performance.";
public readonly string Profiler_EnableProfilerInfo =
"Unity profiler is currently disabled. Enable to show more information.";
public readonly string Profiler_NoProInfo =
"Unity profiler is currently disabled. Unity Pro is required to enable it.";
public readonly string Profiler_NotSupported = "Unity profiler is not supported in this build.";
public readonly string ProfilerCameraListenerHelp =
"This behaviour is attached by the SRDebugger profiler to calculate render times.";
}
}