using System; using System.Collections.Generic; namespace SRDebugger { /// /// You can implement this interface to create a dynamic "options container". /// Add the container to SRDebugger via the SRDebug API. /// /// /// When the container is added via the API, the initial set of options will be fetched via . /// Options that are added or removed after this point must fire the and events in order /// for those options to be added/removed from the debug panel. /// If you do not intend to fire any events (i.e. this is a static container) then should return false. /// public interface IOptionContainer { /// /// Get the initial set of options contained in this object. /// IEnumerable GetOptions(); /// /// Will the options collection be changed via events? /// If true, changes to the option set can be provided via the events and . /// If false, the events will be ignored. /// bool IsDynamic { get; } event Action OptionAdded; event Action OptionRemoved; } public sealed class DynamicOptionContainer : IOptionContainer { public IList Options { get { return _optionsReadOnly; } } private readonly List _options = new List(); private readonly IList _optionsReadOnly; public DynamicOptionContainer() { _optionsReadOnly = _options.AsReadOnly(); } public void AddOption(OptionDefinition option) { _options.Add(option); if (OptionAdded != null) { OptionAdded(option); } } public bool RemoveOption(OptionDefinition option) { if (_options.Remove(option)) { if (OptionRemoved != null) { OptionRemoved(option); } return true; } return false; } IEnumerable IOptionContainer.GetOptions() { return _options; } public bool IsDynamic { get { return true; } } public event Action OptionAdded; public event Action OptionRemoved; } }