%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1551249470489380} m_IsPrefabParent: 1 --- !u!1 &1551249470489380 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4484229161239270} - component: {fileID: 33371024125714550} - component: {fileID: 23329114612009986} - component: {fileID: 64979063140604128} - component: {fileID: 64765789085200892} - component: {fileID: 64810016325043732} - component: {fileID: 64216078654545168} m_Layer: 0 m_Name: SM_Env_Hell_Chains_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4484229161239270 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1551249470489380} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &23329114612009986 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1551249470489380} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: 2a12d3fc0532ba64e972160db18dfd99, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &33371024125714550 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1551249470489380} m_Mesh: {fileID: 4300000, guid: 1ed03c60c28aebc4a9f81c7ee46f2e26, type: 3} --- !u!64 &64216078654545168 MeshCollider: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1551249470489380} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Convex: 1 m_InflateMesh: 0 m_SkinWidth: 0.01 m_Mesh: {fileID: 43166345850190646, guid: 04da11fde50ca114c8bb8368c60bdf7f, type: 2} --- !u!64 &64765789085200892 MeshCollider: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1551249470489380} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Convex: 1 m_InflateMesh: 0 m_SkinWidth: 0.01 m_Mesh: {fileID: 43023745479533932, guid: 04da11fde50ca114c8bb8368c60bdf7f, type: 2} --- !u!64 &64810016325043732 MeshCollider: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1551249470489380} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Convex: 1 m_InflateMesh: 0 m_SkinWidth: 0.01 m_Mesh: {fileID: 43195921630372602, guid: 04da11fde50ca114c8bb8368c60bdf7f, type: 2} --- !u!64 &64979063140604128 MeshCollider: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1551249470489380} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Convex: 1 m_InflateMesh: 0 m_SkinWidth: 0.01 m_Mesh: {fileID: 43719363264682396, guid: 04da11fde50ca114c8bb8368c60bdf7f, type: 2}