using UnityEngine;
using System.Collections;
using System.Collections.Generic;

namespace MoreMountains.Tools
{
	/// <summary>
	/// Add this class to objects you'd like to be unaffected by the MMRagdoller (like weapons for example) 
	/// </summary>
	[AddComponentMenu("More Mountains/Tools/Animation/MMRagdollerIgnore")]
	public class MMRagdollerIgnore : MonoBehaviour
	{
    
	}
}