<?xml version="1.0" encoding="utf-8"?>
<BuildReportToolOptions xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  <BuildReportFolderName>UnityBuildReports</BuildReportFolderName>
  <SaveType>0</SaveType>
  <CollectBuildInfo>true</CollectBuildInfo>
  <CalculateAssetDependencies>true</CalculateAssetDependencies>
  <CalculateAssetDependenciesOnUnusedToo>false</CalculateAssetDependenciesOnUnusedToo>
  <GetProjectSettings>true</GetProjectSettings>
  <IncludeUsedAssetsInReportCreation>true</IncludeUsedAssetsInReportCreation>
  <IncludeUnusedAssetsInReportCreation>true</IncludeUnusedAssetsInReportCreation>
  <IncludeUnusedPrefabsInReportCreation>true</IncludeUnusedPrefabsInReportCreation>
  <IncludeBuildSizeInReportCreation>true</IncludeBuildSizeInReportCreation>
  <IncludeSvnInUnused>true</IncludeSvnInUnused>
  <IncludeGitInUnused>true</IncludeGitInUnused>
  <GetSizeBeforeBuildForUsedAssets>true</GetSizeBeforeBuildForUsedAssets>
  <GetImportedSizesForUnusedAssets>true</GetImportedSizesForUnusedAssets>
  <FilterToUseInt>0</FilterToUseInt>
  <AssetListPaginationLength>300</AssetListPaginationLength>
  <UnusedAssetsEntriesPerBatch>1000</UnusedAssetsEntriesPerBatch>
  <DoubleClickOnAssetWillPing>false</DoubleClickOnAssetWillPing>
  <AssetUsageLabelType>0</AssetUsageLabelType>
  <ShowAssetPrimaryUsersInTooltipIfAvailable>true</ShowAssetPrimaryUsersInTooltipIfAvailable>
  <ShowTooltipThumbnail>true</ShowTooltipThumbnail>
  <ShowThumbnailOnHoverType>0</ShowThumbnailOnHoverType>
  <TooltipThumbnailWidth>256</TooltipThumbnailWidth>
  <TooltipThumbnailHeight>256</TooltipThumbnailHeight>
  <TooltipThumbnailZoomedInWidth>512</TooltipThumbnailZoomedInWidth>
  <TooltipThumbnailZoomedInHeight>512</TooltipThumbnailZoomedInHeight>
  <NumberOfTopLargestUsedAssetsToShow>10</NumberOfTopLargestUsedAssetsToShow>
  <NumberOfTopLargestUnusedAssetsToShow>10</NumberOfTopLargestUnusedAssetsToShow>
  <AllowDeletingOfUsedAssets>false</AllowDeletingOfUsedAssets>
  <ShowImportedSizeForUsedAssets>false</ShowImportedSizeForUsedAssets>
  <AutoShowWindowAfterNormalBuild>true</AutoShowWindowAfterNormalBuild>
  <AutoResortAssetsWhenUnityEditorRegainsFocus>false</AutoResortAssetsWhenUnityEditorRegainsFocus>
  <UseThreadedReportGeneration>true</UseThreadedReportGeneration>
  <UseThreadedFileLoading>false</UseThreadedFileLoading>
</BuildReportToolOptions>