using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Events; #if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER using UnityEngine.InputSystem; #endif namespace MoreMountains.Tools { /// /// A class used to store and display a reorderable list of menu items /// [Serializable] public class MMDebugMenuItemList : MMReorderableArray { } [Serializable] public class MMDebugMenuTabData { public string Name = "TabName"; public bool Active = true; [MMReorderableAttribute] public MMDebugMenuItemList MenuItems; } /// /// A class used to store a menu item /// [Serializable] public class MMDebugMenuItem { // EDITOR NAME public string Name; public bool Active = true; public enum MMDebugMenuItemTypes { Title, Spacer, Button, Checkbox, Slider, Text, Value, Choices } public MMDebugMenuItemTypes Type = MMDebugMenuItemTypes.Title; // TITLE [MMEnumCondition("Type", (int)MMDebugMenuItemTypes.Title)] public string TitleText = "Title text"; // TEXT public enum MMDebugMenuItemTextTypes { Tiny, Small, Long } [MMEnumCondition("Type", (int)MMDebugMenuItemTypes.Text)] public MMDebugMenuItemTextTypes TextType = MMDebugMenuItemTextTypes.Tiny; [MMEnumCondition("Type", (int)MMDebugMenuItemTypes.Text)] public string TextContents = "Lorem ipsum dolor sit amet"; // CHOICES public enum MMDebugMenuItemChoicesTypes { TwoChoices, ThreeChoices } [MMEnumCondition("Type", (int)MMDebugMenuItemTypes.Choices)] public MMDebugMenuItemChoicesTypes ChoicesType = MMDebugMenuItemChoicesTypes.TwoChoices; [MMEnumCondition("Type", (int)MMDebugMenuItemTypes.Choices)] public string ChoiceOneText; [MMEnumCondition("Type", (int)MMDebugMenuItemTypes.Choices)] public string ChoiceOneEventName = "ChoiceOneEvent"; [MMEnumCondition("Type", (int)MMDebugMenuItemTypes.Choices)] public string ChoiceTwoText; [MMEnumCondition("Type", (int)MMDebugMenuItemTypes.Choices)] public string ChoiceTwoEventName = "ChoiceTwoEvent"; [MMEnumCondition("Type", (int)MMDebugMenuItemTypes.Choices)] public string ChoiceThreeText; [MMEnumCondition("Type", (int)MMDebugMenuItemTypes.Choices)] public string ChoiceThreeEventName = "ChoiceThreeEvent"; [MMEnumCondition("Type", (int)MMDebugMenuItemTypes.Choices)] public int SelectedChoice = 0; // VALUE [MMEnumCondition("Type", (int)MMDebugMenuItemTypes.Value)] public string ValueLabel = "Value Label"; [MMEnumCondition("Type", (int)MMDebugMenuItemTypes.Value)] public string ValueInitialValue = "255"; [MMEnumCondition("Type", (int)MMDebugMenuItemTypes.Value)] public int ValueMMRadioReceiverChannel = 0; // BUTTON public enum MMDebugMenuItemButtonTypes { Border, Full } [MMEnumCondition("Type", (int)MMDebugMenuItemTypes.Button)] public string ButtonText = "Button text"; [MMEnumCondition("Type", (int)MMDebugMenuItemTypes.Button)] public MMDebugMenuItemButtonTypes ButtonType = MMDebugMenuItemButtonTypes.Border; [MMEnumCondition("Type", (int)MMDebugMenuItemTypes.Button)] public string ButtonEventName = "Button"; // SPACER public enum MMDebugMenuItemSpacerTypes { Small, Big } [MMEnumCondition("Type", (int)MMDebugMenuItemTypes.Spacer)] public MMDebugMenuItemSpacerTypes SpacerType = MMDebugMenuItemSpacerTypes.Small; // CHECKBOX [MMEnumCondition("Type", (int)MMDebugMenuItemTypes.Checkbox)] public string CheckboxText; [MMEnumCondition("Type", (int)MMDebugMenuItemTypes.Checkbox)] public bool CheckboxInitialState = false; [MMEnumCondition("Type", (int)MMDebugMenuItemTypes.Checkbox)] public string CheckboxEventName = "CheckboxEventName"; // SLIDER [MMEnumCondition("Type", (int)MMDebugMenuItemTypes.Slider)] public MMDebugMenuItemSlider.Modes SliderMode = MMDebugMenuItemSlider.Modes.Float; [MMEnumCondition("Type", (int)MMDebugMenuItemTypes.Slider)] public string SliderText; [MMEnumCondition("Type", (int)MMDebugMenuItemTypes.Slider)] public float SliderRemapZero = 0f; [MMEnumCondition("Type", (int)MMDebugMenuItemTypes.Slider)] public float SliderRemapOne = 1f; [MMEnumCondition("Type", (int)MMDebugMenuItemTypes.Slider)] public float SliderInitialValue = 0f; [MMEnumCondition("Type", (int)MMDebugMenuItemTypes.Slider)] public string SliderEventName = "Slider"; [MMHidden] public MMDebugMenuItemSlider TargetSlider; [MMHidden] public MMDebugMenuItemButton TargetButton; [MMHidden] public MMDebugMenuItemCheckbox TargetCheckbox; } /// /// A data class used to store the contents of a debug menu /// [CreateAssetMenu(fileName = "MMDebugMenuData", menuName = "MoreMountains/MMDebugMenu/MMDebugMenuData")] public class MMDebugMenuData : ScriptableObject { [Header("Prefabs")] public MMDebugMenuItemTitle TitlePrefab; public MMDebugMenuItemButton ButtonPrefab; public MMDebugMenuItemButton ButtonBorderPrefab; public MMDebugMenuItemCheckbox CheckboxPrefab; public MMDebugMenuItemSlider SliderPrefab; public GameObject SpacerSmallPrefab; public GameObject SpacerBigPrefab; public MMDebugMenuItemText TextTinyPrefab; public MMDebugMenuItemText TextSmallPrefab; public MMDebugMenuItemText TextLongPrefab; public MMDebugMenuItemValue ValuePrefab; public MMDebugMenuItemChoices TwoChoicesPrefab; public MMDebugMenuItemChoices ThreeChoicesPrefab; public MMDebugMenuTab TabPrefab; public MMDebugMenuTabContents TabContentsPrefab; public RectTransform TabSpacerPrefab; public MMDebugMenuDebugTab DebugTabPrefab; public string DebugTabName = "Logs"; [Header("Tabs")] public List Tabs; public bool DisplayDebugTab = true; public int MaxTabs = 5; public int InitialActiveTabIndex = 0; [Header("Toggle")] public MMDebugMenu.ToggleDirections ToggleDirection = MMDebugMenu.ToggleDirections.RightToLeft; public float ToggleDuration = 0.2f; public MMTween.MMTweenCurve ToggleCurve = MMTween.MMTweenCurve.EaseInCubic; #if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER public Key ToggleKey = Key.Backquote; #else public KeyCode ToggleShortcut = KeyCode.Quote; #endif [Header("Style")] public Font RegularFont; public Font BoldFont; public Color BackgroundColor = Color.black; public Color AccentColor = MMColors.ReunoYellow; public Color TextColor = Color.white; } }