using UnityEngine; using System.Collections; using MoreMountains.Tools; using UnityEditor; namespace MoreMountains.Tools { /// /// Adds a dedicated Tools menu into the top bar More Mountains entry to delete all saved data /// public static class MMSaveLoadMenu { [MenuItem("Tools/More Mountains/Delete all saved data",false,31)] /// /// Adds a menu item to reset all data saved by the MMSaveLoadManager. No turning back. /// private static void ResetAllSavedInventories() { MMSaveLoadManager.DeleteAllSaveFiles(); Debug.LogFormat ("All Save Files Deleted"); } } }