using System.Collections; using System.Collections.Generic; using UnityEditor; using UnityEngine; namespace MoreMountains.Tools { [CustomEditor(typeof(MMRadioSignal), true)] [CanEditMultipleObjects] public class MMRadioSignalEditor : Editor { protected MMRadioSignal _radioSignal; protected float _inspectorWidth; protected SerializedProperty _duration; protected SerializedProperty _currentLevel; public override bool RequiresConstantRepaint() { return true; } protected virtual void OnEnable() { _radioSignal = target as MMRadioSignal; _duration = serializedObject.FindProperty("Duration"); _currentLevel = serializedObject.FindProperty("CurrentLevel"); } public override void OnInspectorGUI() { serializedObject.Update(); _inspectorWidth = EditorGUIUtility.currentViewWidth - 24; DrawProperties(); serializedObject.ApplyModifiedProperties(); } protected virtual void DrawProperties() { DrawPropertiesExcluding(serializedObject, "AnimatedPreview", "CurrentLevel"); } } }