using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEditor; using System; namespace MoreMountains.Tools { [CustomPropertyDrawer(typeof(MMDropdownAttribute))] public class MMDropdownAttributeDrawer : PropertyDrawer { protected MMDropdownAttribute _dropdownAttribute; protected string[] _dropdownValues; protected int _selectedDropdownValueIndex = -1; protected Type _propertyType; #if UNITY_EDITOR public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) { if (_dropdownAttribute == null) { _dropdownAttribute = (MMDropdownAttribute)attribute; if (_dropdownAttribute.DropdownValues == null || _dropdownAttribute.DropdownValues.Length == 0) { return; } _propertyType = _dropdownAttribute.DropdownValues[0].GetType(); _dropdownValues = new string[_dropdownAttribute.DropdownValues.Length]; for (int i = 0; i < _dropdownAttribute.DropdownValues.Length; i++) { _dropdownValues[i] = _dropdownAttribute.DropdownValues[i].ToString(); } bool found = false; for (var i = 0; i < _dropdownValues.Length; i++) { if ((_propertyType == typeof(string)) && property.stringValue == _dropdownValues[i]) { _selectedDropdownValueIndex = i; found = true; break; } if ((_propertyType == typeof(int)) && property.intValue == Convert.ToInt32(_dropdownValues[i])) { _selectedDropdownValueIndex = i; found = true; break; } if ((_propertyType == typeof(float)) && Mathf.Approximately(property.floatValue, Convert.ToSingle(_dropdownValues[i]))) { _selectedDropdownValueIndex = i; found = true; break; } } if (!found) { _selectedDropdownValueIndex = 0; } } if ((_dropdownValues == null) || (_dropdownValues.Length == 0) || (_selectedDropdownValueIndex < 0)) { EditorGUI.PropertyField(position, property, label); return; } EditorGUI.BeginChangeCheck(); _selectedDropdownValueIndex = EditorGUI.Popup(position, label.text, _selectedDropdownValueIndex, _dropdownValues); if (EditorGUI.EndChangeCheck()) { if (_propertyType == typeof(string)) { property.stringValue = _dropdownValues[_selectedDropdownValueIndex]; } else if (_propertyType == typeof(int)) { property.intValue = Convert.ToInt32(_dropdownValues[_selectedDropdownValueIndex]); } else if (_propertyType == typeof(float)) { property.floatValue = Convert.ToSingle(_dropdownValues[_selectedDropdownValueIndex]); } property.serializedObject.ApplyModifiedProperties(); } } #endif } }