%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
  serializedVersion: 8
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: crystal
  m_Shader: {fileID: 4800000, guid: 096d656319ec49f41b7b66862469e689, type: 3}
  m_ValidKeywords:
  - TCP2_SPEC_TOON
  - TCP2_ZSMOOTH_ON
  m_InvalidKeywords:
  - OUTLINES
  - TCP2_RIM
  m_LightmapFlags: 4
  m_EnableInstancingVariants: 0
  m_DoubleSidedGI: 0
  m_CustomRenderQueue: -1
  stringTagMap: {}
  disabledShaderPasses: []
  m_SavedProperties:
    serializedVersion: 3
    m_TexEnvs:
    - _BumpMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailAlbedoMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailMask:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailNormalMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _EmissionMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MainTex:
        m_Texture: {fileID: 2800000, guid: c26048637af9e8e448838820097b01c2, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MetallicGlossMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _OcclusionMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _ParallaxMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Ramp:
        m_Texture: {fileID: 2800000, guid: abc83c21d57d4a74cabe12065fa1a8b2, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    m_Ints: []
    m_Floats:
    - _BumpScale: 1
    - _Cutoff: 0.5
    - _DetailNormalMapScale: 1
    - _DstBlend: 0
    - _GlossMapScale: 1
    - _Glossiness: 0.5
    - _GlossyReflections: 1
    - _Metallic: 0
    - _Mode: 0
    - _OcclusionStrength: 1
    - _Offset1: 0
    - _Offset2: 0
    - _Outline: 3.7
    - _Parallax: 0.02
    - _RampSmooth: 0.744
    - _RampThreshold: 0.396
    - _RimMax: 1
    - _RimMin: 0.689
    - _Shininess: 0.03
    - _SmoothnessTextureChannel: 0
    - _SpecSmooth: 0.477
    - _SpecularHighlights: 1
    - _SrcBlend: 1
    - _TexLod: 5
    - _UVSec: 0
    - _ZSmooth: 0.19
    - _ZWrite: 1
    m_Colors:
    - _Color: {r: 1, g: 1, b: 1, a: 1}
    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
    - _HColor: {r: 1, g: 1, b: 1, a: 1}
    - _OutlineColor: {r: 0.49056602, g: 0.49056602, b: 0.49056602, a: 1}
    - _RimColor: {r: 0, g: 0, b: 0, a: 0.8235294}
    - _RimDir: {r: 0, g: 0, b: 1, a: 0}
    - _SColor: {r: 0.54640186, g: 0.52443933, b: 0.6509434, a: 1}
    - _SpecColor: {r: 1, g: 0.65819293, b: 0.2396226, a: 1}
  m_BuildTextureStacks: []