///
/// This class has been deprecated and will be removed in a future release
///
public class MaxUserServiceUnityEditor
{
private static readonly MaxUserServiceUnityEditor _instance = new MaxUserServiceUnityEditor();
public static MaxUserServiceUnityEditor Instance
{
get { return _instance; }
}
///
/// Preload the user consent dialog. You have the option to call this so the consent dialog appears
/// more quickly when you call .
///
public void PreloadConsentDialog()
{
MaxSdkLogger.UserWarning("The consent dialog cannot be pre-loaded in the Unity Editor. Please export the project to Android first.");
}
///
/// Show the user consent dialog to the user using one from AppLovin's SDK. You should check that you actually need to show the consent dialog
/// by checking in the completion block of .
/// Please make sure to implement the callback .
///
public void ShowConsentDialog()
{
MaxSdkLogger.UserWarning("The consent dialog cannot be shown in the Unity Editor. Please export the project to Android first.");
}
}