using UnityEngine; using System.IO; using System.Collections; using System.Collections.Generic; using System; using System.ComponentModel; using ES3Types; using ES3Internal; public abstract class ES3Reader : System.IDisposable { /// The settings used to create this reader. public ES3Settings settings; protected int serializationDepth = 0; #region ES3Reader Abstract Methods internal abstract int Read_int(); internal abstract float Read_float(); internal abstract bool Read_bool(); internal abstract char Read_char(); internal abstract decimal Read_decimal(); internal abstract double Read_double(); internal abstract long Read_long(); internal abstract ulong Read_ulong(); internal abstract byte Read_byte(); internal abstract sbyte Read_sbyte(); internal abstract short Read_short(); internal abstract ushort Read_ushort(); internal abstract uint Read_uint(); internal abstract string Read_string(); internal abstract byte[] Read_byteArray(); internal abstract long Read_ref(); [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public abstract string ReadPropertyName(); protected abstract Type ReadKeyPrefix(bool ignore = false); protected abstract void ReadKeySuffix(); internal abstract byte[] ReadElement(bool skip=false); /// Disposes of the reader and it's underlying stream. public abstract void Dispose(); // Seeks to the given key. Note that the stream position will not be reset. internal virtual bool Goto(string key) { if (key == null) throw new ArgumentNullException("Key cannot be NULL when loading data."); string currentKey; while ((currentKey = ReadPropertyName()) != key) { if (currentKey == null) return false; Skip(); } return true; } internal virtual bool StartReadObject() { serializationDepth++; return false; } internal virtual void EndReadObject() { serializationDepth--; } internal abstract bool StartReadDictionary(); internal abstract void EndReadDictionary(); internal abstract bool StartReadDictionaryKey(); internal abstract void EndReadDictionaryKey(); internal abstract void StartReadDictionaryValue(); internal abstract bool EndReadDictionaryValue(); internal abstract bool StartReadCollection(); internal abstract void EndReadCollection(); internal abstract bool StartReadCollectionItem(); internal abstract bool EndReadCollectionItem(); #endregion internal ES3Reader(ES3Settings settings, bool readHeaderAndFooter = true) { this.settings = settings; } // If this is not null, the next call to the Properties will return this name. internal string overridePropertiesName = null; /// Allows you to enumerate over each field name. This should only be used within an ES3Type file. public virtual ES3ReaderPropertyEnumerator Properties { get { return new ES3ReaderPropertyEnumerator (this); } } internal virtual ES3ReaderRawEnumerator RawEnumerator { get { return new ES3ReaderRawEnumerator (this); } } /* * Skips the current object in the stream. * Stream position should be somewhere before the opening brace for the object. * When this method successfully exits, it will be on the closing brace for the object. */ /// Skips the current object in the stream. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public virtual void Skip() { ReadElement(true); } /// Reads a value of type T from the reader. public virtual T Read() { return Read(ES3TypeMgr.GetOrCreateES3Type(typeof(T))); } /// Reads a value of type T from the reader into an existing object. /// The object we want to read our value into. public virtual void ReadInto(object obj) { ReadInto(obj, ES3TypeMgr.GetOrCreateES3Type(typeof(T))); } /// Reads a property (i.e. a property name and value) from the reader, ignoring the property name and only returning the value. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public T ReadProperty() { return ReadProperty(ES3TypeMgr.GetOrCreateES3Type(typeof(T))); } [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public T ReadProperty(ES3Type type) { ReadPropertyName(); return Read(type); } [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public long ReadRefProperty() { ReadPropertyName(); return Read_ref(); } internal Type ReadType() { return Type.GetType(Read(ES3Type_string.Instance)); } /// Sets the value of a private property on an object. /// The name of the property we want to set. /// The value we want to set the property to. /// The object containing the property we want to set. public void SetPrivateProperty(string name, object value, object objectContainingProperty) { var property = ES3Reflection.GetES3ReflectedProperty(objectContainingProperty.GetType(), name); if(property.IsNull) throw new MissingMemberException("A private property named "+ name + " does not exist in the type "+objectContainingProperty.GetType()); property.SetValue(objectContainingProperty, value); } /// Sets the value of a private field on an object. /// The name of the field we want to set. /// The value we want to set the field to. /// The object containing the field we want to set. public void SetPrivateField(string name, object value, object objectContainingField) { var field = ES3Reflection.GetES3ReflectedMember(objectContainingField.GetType(), name); if(field.IsNull) throw new MissingMemberException("A private field named "+ name + " does not exist in the type "+objectContainingField.GetType()); field.SetValue(objectContainingField, value); } #region Read(key) & Read(key, obj) methods /// Reads a value from the reader with the given key. /// The key which uniquely identifies our value. public virtual T Read(string key) { if(!Goto(key)) throw new KeyNotFoundException("Key \"" + key + "\" was not found in file \""+settings.FullPath+"\". Use Load(key, defaultValue) if you want to return a default value if the key does not exist."); Type type = ReadTypeFromHeader(); T obj = Read(ES3TypeMgr.GetOrCreateES3Type(type)); //ReadKeySuffix(); //No need to read key suffix as we're returning. Doing so would throw an error at this point for BinaryReaders. return obj; } /// Reads a value from the reader with the given key, returning the default value if the key does not exist. /// The key which uniquely identifies our value. /// The value we want to return if this key does not exist in the reader. public virtual T Read(string key, T defaultValue) { if(!Goto(key)) return defaultValue; Type type = ReadTypeFromHeader(); T obj = Read(ES3TypeMgr.GetOrCreateES3Type(type)); //ReadKeySuffix(); //No need to read key suffix as we're returning. Doing so would throw an error at this point for BinaryReaders. return obj; } /// Reads a value from the reader with the given key into the provided object. /// The key which uniquely identifies our value. /// The object we want to load the value into. public virtual void ReadInto(string key, T obj) where T : class { if(!Goto(key)) throw new KeyNotFoundException("Key \"" + key + "\" was not found in file \""+settings.FullPath+"\""); Type type = ReadTypeFromHeader(); ReadInto(obj, ES3TypeMgr.GetOrCreateES3Type(type)); //ReadKeySuffix(); //No need to read key suffix as we're returning. Doing so would throw an error at this point for BinaryReaders. } protected virtual void ReadObject(object obj, ES3Type type) { // Check for null. if(StartReadObject()) return; type.ReadInto(this, obj); EndReadObject(); } protected virtual T ReadObject(ES3Type type) { if(StartReadObject()) return default(T); object obj = type.Read(this); EndReadObject(); return (T)obj; } #endregion #region Read(ES3Type) & Read(obj,ES3Type) methods /* * Parses the next JSON Object in the stream (i.e. must be between '{' and '}' chars). * If the first character in the Stream is not a '{', it will throw an error. * Will also read the terminating '}'. * If we have reached the end of stream, it will return null. */ [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public virtual T Read(ES3Type type) { if(type == null || type.isUnsupported) throw new NotSupportedException("Type of "+type+" is not currently supported, and could not be loaded using reflection."); else if(type.isPrimitive) return (T)type.Read(this); else if(type.isCollection) return (T)((ES3CollectionType)type).Read(this); else if(type.isDictionary) return (T)((ES3DictionaryType)type).Read(this); else return ReadObject(type); } [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public virtual void ReadInto(object obj, ES3Type type) { if(type == null || type.isUnsupported) throw new NotSupportedException("Type of "+obj.GetType()+" is not currently supported, and could not be loaded using reflection."); else if(type.isCollection) ((ES3CollectionType)type).ReadInto(this, obj); else if(type.isDictionary) ((ES3DictionaryType)type).ReadInto(this, obj); else ReadObject(obj, type); } #endregion [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] internal Type ReadTypeFromHeader() { // Check whether we need to determine the type by reading the header. if(typeof(T) == typeof(object)) return ReadKeyPrefix(); else if(settings.typeChecking) { Type type = ReadKeyPrefix(); if(type != typeof(T)) throw new InvalidOperationException("Trying to load data of type "+typeof(T)+", but data contained in file is type of "+type+"."); return type; } else { ReadKeyPrefix(true); return typeof(T); } } /// Creates a new ES3Reader and loads the default file into it. public static ES3Reader Create() { return Create(new ES3Settings()); } /// Creates a new ES3Reader and loads a file in storage into it. /// The relative or absolute path of the file we want to load into the reader. public static ES3Reader Create(string filePath) { return Create(new ES3Settings(filePath)); } /// Creates a new ES3Reader and loads a file in storage into it. /// The relative or absolute path of the file we want to load into the reader. /// The settings we want to use to override the default settings. public static ES3Reader Create(string filePath, ES3Settings settings) { return Create(new ES3Settings(filePath, settings)); } /// Creates a new ES3Reader and loads a file in storage into it. /// The settings we want to use to override the default settings. public static ES3Reader Create(ES3Settings settings) { Stream stream = ES3Stream.CreateStream(settings, ES3FileMode.Read); if(stream == null) return null; // Get the baseWriter using the given Stream. if (settings.format == ES3.Format.JSON) return new ES3JSONReader(stream, settings); else if (settings.format == ES3.Format.Binary_Alpha) return new ES3BinaryReader(stream, settings); return null; } /// Creates a new ES3Reader and loads the bytes provided into it. public static ES3Reader Create(byte[] bytes) { return Create(bytes, new ES3Settings()); } /// Creates a new ES3Reader and loads the bytes provided into it. /// The settings we want to use to override the default settings. public static ES3Reader Create(byte[] bytes, ES3Settings settings) { Stream stream = ES3Stream.CreateStream(new MemoryStream(bytes), settings, ES3FileMode.Read); if(stream == null) return null; // Get the baseWriter using the given Stream. if(settings.format == ES3.Format.JSON) return new ES3JSONReader(stream, settings); else if(settings.format == ES3.Format.Binary_Alpha) return new ES3BinaryReader(stream, settings); return null; } internal static ES3Reader Create(Stream stream, ES3Settings settings) { stream = ES3Stream.CreateStream(stream, settings, ES3FileMode.Read); // Get the baseWriter using the given Stream. if(settings.format == ES3.Format.JSON) return new ES3JSONReader(stream, settings); else if (settings.format == ES3.Format.Binary_Alpha) return new ES3BinaryReader(stream, settings); return null; } internal static ES3Reader Create(Stream stream, ES3Settings settings, bool readHeaderAndFooter) { // Get the baseWriter using the given Stream. if(settings.format == ES3.Format.JSON) return new ES3JSONReader(stream, settings, readHeaderAndFooter); else if (settings.format == ES3.Format.Binary_Alpha) return new ES3BinaryReader(stream, settings, readHeaderAndFooter); return null; } [EditorBrowsable(EditorBrowsableState.Never)] public class ES3ReaderPropertyEnumerator { public ES3Reader reader; public ES3ReaderPropertyEnumerator(ES3Reader reader) { this.reader = reader; } public IEnumerator GetEnumerator() { string propertyName; while(true) { // Allows us to repeat a property name or insert one of our own. if(reader.overridePropertiesName != null) { string tempName = reader.overridePropertiesName; reader.overridePropertiesName = null; yield return tempName; } else { if((propertyName = reader.ReadPropertyName()) == null) yield break; yield return propertyName; } } } } [EditorBrowsable(EditorBrowsableState.Never)] public class ES3ReaderRawEnumerator { public ES3Reader reader; public ES3ReaderRawEnumerator(ES3Reader reader) { this.reader = reader; } public IEnumerator GetEnumerator() { while(true) { string key = reader.ReadPropertyName(); if(key == null) yield break; Type type = reader.ReadTypeFromHeader(); byte[] bytes = reader.ReadElement(); reader.ReadKeySuffix(); yield return new KeyValuePair(key, new ES3Data(type, bytes)); } } } }