using UnityEngine; using System.Collections; using System.Collections.Generic; using UnityEngine.UI; namespace MoreMountains.Tools { /// /// RectTransform extensions /// public static class MMRectTransformExtensions { /// /// Sets the left offset of a rect transform to the specified value /// /// /// public static void MMSetLeft(this RectTransform rt, float left) { rt.offsetMin = new Vector2(left, rt.offsetMin.y); } /// /// Sets the right offset of a rect transform to the specified value /// /// /// public static void MMSetRight(this RectTransform rt, float right) { rt.offsetMax = new Vector2(-right, rt.offsetMax.y); } /// /// Sets the top offset of a rect transform to the specified value /// /// /// public static void MMSetTop(this RectTransform rt, float top) { rt.offsetMax = new Vector2(rt.offsetMax.x, -top); } /// /// Sets the bottom offset of a rect transform to the specified value /// /// /// public static void MMSetBottom(this RectTransform rt, float bottom) { rt.offsetMin = new Vector2(rt.offsetMin.x, bottom); } } }