using System.Collections; using System.Collections.Generic; using UnityEngine; namespace MoreMountains.Feedbacks { /// <summary> /// A class used on the MMFeedback's demo ghost /// </summary> public class DemoGhost : MonoBehaviour { /// <summary> /// Called via animation event, disables the object /// </summary> public virtual void OnAnimationEnd() { this.gameObject.SetActive(false); } } }