using UnityEngine; using System.Collections; namespace MoreMountains.Tools { /// <summary> /// Adds this class to particles to force their sorting layer /// </summary> [AddComponentMenu("More Mountains/Tools/Particles/MMVisibleParticle")] public class MMVisibleParticle : MonoBehaviour { /// <summary> /// Sets the particle system's renderer to the Visible Particles sorting layer /// </summary> protected virtual void Start () { GetComponent<ParticleSystem>().GetComponent<Renderer>().sortingLayerName = "VisibleParticles"; } } }