namespace SRDebugger.UI.Tabs { using Other; using SRF; using UnityEngine; public class BugReportTabController : SRMonoBehaviourEx, IEnableTab { [RequiredField] public BugReportSheetController BugReportSheetPrefab; [RequiredField] public RectTransform Container; public bool IsEnabled { get { return Settings.Instance.EnableBugReporter; } } protected override void Start() { base.Start(); var sheet = SRInstantiate.Instantiate(BugReportSheetPrefab); sheet.IsCancelButtonEnabled = false; // Callbacks when taking screenshot will hide the debug panel so it is not present in the image sheet.TakingScreenshot = TakingScreenshot; sheet.ScreenshotComplete = ScreenshotComplete; sheet.CachedTransform.SetParent(Container, false); } private void TakingScreenshot() { SRDebug.Instance.HideDebugPanel(); } private void ScreenshotComplete() { SRDebug.Instance.ShowDebugPanel(false); } } }