#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member using System; using System.Threading; using UnityEngine.Rendering; namespace Cysharp.Threading.Tasks { public static partial class UnityAsyncExtensions { #region AsyncGPUReadbackRequest public static UniTask.Awaiter GetAwaiter(this AsyncGPUReadbackRequest asyncOperation) { return ToUniTask(asyncOperation).GetAwaiter(); } public static UniTask WithCancellation(this AsyncGPUReadbackRequest asyncOperation, CancellationToken cancellationToken) { return ToUniTask(asyncOperation, cancellationToken: cancellationToken); } public static UniTask ToUniTask(this AsyncGPUReadbackRequest asyncOperation, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken)) { if (asyncOperation.done) return UniTask.FromResult(asyncOperation); return new UniTask(AsyncGPUReadbackRequestAwaiterConfiguredSource.Create(asyncOperation, timing, cancellationToken, out var token), token); } sealed class AsyncGPUReadbackRequestAwaiterConfiguredSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode { static TaskPool pool; AsyncGPUReadbackRequestAwaiterConfiguredSource nextNode; public ref AsyncGPUReadbackRequestAwaiterConfiguredSource NextNode => ref nextNode; static AsyncGPUReadbackRequestAwaiterConfiguredSource() { TaskPool.RegisterSizeGetter(typeof(AsyncGPUReadbackRequestAwaiterConfiguredSource), () => pool.Size); } AsyncGPUReadbackRequest asyncOperation; CancellationToken cancellationToken; UniTaskCompletionSourceCore core; AsyncGPUReadbackRequestAwaiterConfiguredSource() { } public static IUniTaskSource Create(AsyncGPUReadbackRequest asyncOperation, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token) { if (cancellationToken.IsCancellationRequested) { return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token); } if (!pool.TryPop(out var result)) { result = new AsyncGPUReadbackRequestAwaiterConfiguredSource(); } result.asyncOperation = asyncOperation; result.cancellationToken = cancellationToken; TaskTracker.TrackActiveTask(result, 3); PlayerLoopHelper.AddAction(timing, result); token = result.core.Version; return result; } public AsyncGPUReadbackRequest GetResult(short token) { try { return core.GetResult(token); } finally { TryReturn(); } } void IUniTaskSource.GetResult(short token) { GetResult(token); } public UniTaskStatus GetStatus(short token) { return core.GetStatus(token); } public UniTaskStatus UnsafeGetStatus() { return core.UnsafeGetStatus(); } public void OnCompleted(Action continuation, object state, short token) { core.OnCompleted(continuation, state, token); } public bool MoveNext() { if (cancellationToken.IsCancellationRequested) { core.TrySetCanceled(cancellationToken); return false; } if (asyncOperation.hasError) { core.TrySetException(new Exception("AsyncGPUReadbackRequest.hasError = true")); return false; } if (asyncOperation.done) { core.TrySetResult(asyncOperation); return false; } return true; } bool TryReturn() { TaskTracker.RemoveTracking(this); core.Reset(); asyncOperation = default; cancellationToken = default; return pool.TryPush(this); } } #endregion } }