using System.Collections.Generic; using D2D.Gameplay; using D2D.Utilities; using D2D.Utils; using UnityEngine; namespace D2D { public class PrefabSpawner : MonoBehaviour, ISpawner { [SerializeField] private List _prefabs; public GameObject Spawn() { return Instantiate(_prefabs.GetRandomElement(), transform.position, Quaternion.identity, transform); } } }