using UnityEngine; using System; using System.Collections; using System.Linq; using D2D; using D2D.Common; using D2D.Core; using D2D.Gameplay; using D2D.Utilities; using DG.Tweening; namespace D2D { public class PlayerHook : TransformHook { protected override void Start() { base.Start(); Target = FindObjectOfType().transform; } } }