using UnityEngine;
using System;
using System.Collections;
using System.Linq;
using D2D;
using D2D.Gameplay;
using static D2D.Utilities.SettingsFacade;
using static D2D.Utilities.CommonLazyFacade;
using static D2D.Utilities.CommonGameplayFacade;

namespace D2D.Utilities
{
    public class SceneContext : MonoBehaviour
    {
        public Finish finish;
    }
}