//////////////////////////////////////////////////////////// // UltEvents // Quick Start // //////////////////////////////////////////////////////////// [SerializeField] private UltEvents.UltEvent _MyEvent; 1. To create an UltEvent: declare a serialized field in your script as shown above. 2. Once you have declared your event it will show up in the Inspector for your script like a regular field so you can configure it to run code. 3. To trigger the execution of the event, simply call _MyEvent.Invoke(). - There are also various Premade Event Scripts which expose MonoBehaviour events like Awake, Update, etc. - A scene with some example events can be found in Assets/Plugins/UltEvents/Example. - You can safely move this plugin anywhere in your project. //////////////////////////////////////////////////////////// The full documentation is available at https://kybernetik.com.au/ultevents ////////////////////////////////////////////////////////////