using System; namespace NaughtyAttributes { [AttributeUsage(AttributeTargets.Field | AttributeTargets.Method, AllowMultiple = false, Inherited = true)] public class DisableIfAttribute : EnableIfAttributeBase { public DisableIfAttribute(string condition) : base(condition) { Inverted = true; } public DisableIfAttribute(EConditionOperator conditionOperator, params string[] conditions) : base(conditionOperator, conditions) { Inverted = true; } public DisableIfAttribute(string enumName, object enumValue) : base(enumName, enumValue as Enum) { Inverted = true; } } }