using UnityEngine;
using System.Collections;
using System;

namespace MoreMountains.Tools
{	
	[SelectionBase]
	/// <summary>
	/// Add this component to an object and it'll always get selection in scene view, even if you select one of its children
	/// </summary>
	[AddComponentMenu("More Mountains/Tools/GUI/MMSelectionBase")]
	public class MMSelectionBase : MonoBehaviour 
	{


	}
}