// Animancer // Copyright 2020 Kybernetik // namespace Animancer { /// <summary>Various string constants used throughout Animancer.</summary> public static class Strings { /************************************************************************************************************************/ /// <summary>The standard prefix for <see cref="UnityEngine.CreateAssetMenuAttribute.menuName"/>.</summary> public const string MenuPrefix = "Animancer/"; /// <summary> /// The base value for <see cref="UnityEngine.CreateAssetMenuAttribute.order"/> to group /// "Assets/Create/Animancer/..." menu items just under "Avatar Mask". /// </summary> public const int AssetMenuOrder = 410; /************************************************************************************************************************/ /// <summary>The URL of the website where the Animancer documentation is hosted.</summary> public const string DocumentationURL = "https://kybernetik.com.au/animancer"; /// <summary>The URL of the website where the Animancer API documentation is hosted.</summary> public const string APIDocumentationURL = DocumentationURL + "/api/Animancer"; /// <summary>The email address which handles support for Animancer.</summary> public const string DeveloperEmail = "animancer@kybernetik.com.au"; /************************************************************************************************************************/ /// <summary>The conditional compilation symbol for editor-only code.</summary> public const string EditorOnly = "UNITY_EDITOR"; /// <summary>The conditional compilation symbol for assertions.</summary> public const string Assert = "UNITY_ASSERTIONS"; /************************************************************************************************************************/ /// <summary>[Internal] /// A prefix for tooltips on Pro-Only features. /// <para></para> /// "[Pro-Only] " in Animancer Lite or "" in Animancer Pro. /// </summary> internal const string ProOnlyTag = ""; /************************************************************************************************************************/ #if UNITY_EDITOR /************************************************************************************************************************/ /// <summary>[Editor-Only] URLs of various documentation pages.</summary> public static class DocsURLs { /************************************************************************************************************************/ #pragma warning disable CS1591 // Missing XML comment for publicly visible type or member. /************************************************************************************************************************/ public const string DocsURL = DocumentationURL + "/docs/"; public const string AnimatorControllers = DocsURL + "manual/animator-controllers"; public const string Fading = DocsURL + "manual/blending/fading"; public const string AnimationTypes = DocsURL + "manual/playing/inspector#animation-types"; public const string EndEvents = DocsURL + "manual/events/end"; public const string UpdateModes = DocsURL + "bugs/update-modes"; public const string ChangeLogPrefix = DocsURL + "changes/animancer-"; /************************************************************************************************************************/ #pragma warning restore CS1591 // Missing XML comment for publicly visible type or member. /************************************************************************************************************************/ } /************************************************************************************************************************/ #endif /************************************************************************************************************************/ } }