apply plugin: 'com.android.library' **APPLY_PLUGINS** dependencies { implementation fileTree(dir: 'libs', include: ['*.jar']) // Required dependencies for Google Sign-In implementation 'com.google.android.gms:play-services-auth:20.4.1' // Updated auth version implementation 'com.google.android.gms:play-services-base:18.1.0' // Added implementation 'com.google.android.gms:play-services-tasks:18.0.2' // Added // Other dependencies (Ads, UMP, etc.) implementation 'androidx.constraintlayout:constraintlayout:2.1.4' implementation 'com.google.android.gms:play-services-ads:23.2.0' implementation 'com.google.android.ump:user-messaging-platform:2.2.0' implementation 'com.google.signin:google-signin-support:1.0.4' } // Android Resolver Exclusions Start android { packagingOptions { exclude ('/lib/armeabi/*' + '*') exclude ('/lib/mips/*' + '*') exclude ('/lib/mips64/*' + '*') exclude ('/lib/x86/*' + '*') exclude ('/lib/x86_64/*' + '*') } } // Android Resolver Exclusions End android { namespace "com.unity3d.player" ndkPath "**NDKPATH**" compileSdkVersion **APIVERSION** buildToolsVersion '**BUILDTOOLS**' compileOptions { sourceCompatibility JavaVersion.VERSION_11 targetCompatibility JavaVersion.VERSION_11 } defaultConfig { minSdkVersion **MINSDKVERSION** targetSdkVersion **TARGETSDKVERSION** ndk { abiFilters **ABIFILTERS** } versionCode **VERSIONCODE** versionName '**VERSIONNAME**' consumerProguardFiles 'proguard-unity.txt'**USER_PROGUARD** } lintOptions { abortOnError false } aaptOptions { noCompress = **BUILTIN_NOCOMPRESS** + unityStreamingAssets.tokenize(', ') ignoreAssetsPattern = "!.svn:!.git:!.ds_store:!*.scc:!CVS:!thumbs.db:!picasa.ini:!*~" }**PACKAGING_OPTIONS** } **IL_CPP_BUILD_SETUP** **SOURCE_BUILD_SETUP** **EXTERNAL_SOURCES**