#if UNITASK_TEXTMESHPRO_SUPPORT using System; using System.Threading; using TMPro; using UnityEngine.Events; namespace Cysharp.Threading.Tasks { public static partial class TextMeshProAsyncExtensions { // -> Text public static void BindTo(this IUniTaskAsyncEnumerable source, TMP_Text text, bool rebindOnError = true) { BindToCore(source, text, text.GetCancellationTokenOnDestroy(), rebindOnError).Forget(); } public static void BindTo(this IUniTaskAsyncEnumerable source, TMP_Text text, CancellationToken cancellationToken, bool rebindOnError = true) { BindToCore(source, text, cancellationToken, rebindOnError).Forget(); } static async UniTaskVoid BindToCore(IUniTaskAsyncEnumerable source, TMP_Text text, CancellationToken cancellationToken, bool rebindOnError) { var repeat = false; BIND_AGAIN: var e = source.GetAsyncEnumerator(cancellationToken); try { while (true) { bool moveNext; try { moveNext = await e.MoveNextAsync(); repeat = false; } catch (Exception ex) { if (ex is OperationCanceledException) return; if (rebindOnError && !repeat) { repeat = true; goto BIND_AGAIN; } else { throw; } } if (!moveNext) return; text.text = e.Current; } } finally { if (e != null) { await e.DisposeAsync(); } } } // -> Text public static void BindTo(this IUniTaskAsyncEnumerable source, TMP_Text text, bool rebindOnError = true) { BindToCore(source, text, text.GetCancellationTokenOnDestroy(), rebindOnError).Forget(); } public static void BindTo(this IUniTaskAsyncEnumerable source, TMP_Text text, CancellationToken cancellationToken, bool rebindOnError = true) { BindToCore(source, text, cancellationToken, rebindOnError).Forget(); } public static void BindTo(this AsyncReactiveProperty source, TMP_Text text, bool rebindOnError = true) { BindToCore(source, text, text.GetCancellationTokenOnDestroy(), rebindOnError).Forget(); } static async UniTaskVoid BindToCore(IUniTaskAsyncEnumerable source, TMP_Text text, CancellationToken cancellationToken, bool rebindOnError) { var repeat = false; BIND_AGAIN: var e = source.GetAsyncEnumerator(cancellationToken); try { while (true) { bool moveNext; try { moveNext = await e.MoveNextAsync(); repeat = false; } catch (Exception ex) { if (ex is OperationCanceledException) return; if (rebindOnError && !repeat) { repeat = true; goto BIND_AGAIN; } else { throw; } } if (!moveNext) return; text.text = e.Current.ToString(); } } finally { if (e != null) { await e.DisposeAsync(); } } } } } #endif