/// /// This class has been deprecated and will be removed in a future release /// public class MaxUserServiceUnityEditor { private static readonly MaxUserServiceUnityEditor _instance = new MaxUserServiceUnityEditor(); public static MaxUserServiceUnityEditor Instance { get { return _instance; } } /// /// Preload the user consent dialog. You have the option to call this so the consent dialog appears /// more quickly when you call . /// public void PreloadConsentDialog() { MaxSdkLogger.UserWarning("The consent dialog cannot be pre-loaded in the Unity Editor. Please export the project to Android first."); } /// /// Show the user consent dialog to the user using one from AppLovin's SDK. You should check that you actually need to show the consent dialog /// by checking in the completion block of . /// Please make sure to implement the callback . /// public void ShowConsentDialog() { MaxSdkLogger.UserWarning("The consent dialog cannot be shown in the Unity Editor. Please export the project to Android first."); } }