From e790d3aacaacea6212588e351a5814083efbac54 Mon Sep 17 00:00:00 2001 From: Ali Sharoz Date: Mon, 4 Nov 2024 16:04:16 +0500 Subject: [PATCH] Tweaks n fix --- .../Scripts/Base/Joystick.cs | 2 +- Assets/FloorSetter.cs | 8 +- Assets/Scenes/.GameplayBackup.unity | 1101 + ....unity.meta => .GameplayBackup.unity.meta} | 2 +- Assets/Scenes/Gameplay 1.unity | 117683 --------- Assets/Scenes/Gameplay.unity | 188606 ++++++++++++++- Assets/Scenes/Gameplay.unity.meta | 2 +- Assets/Source/Scripts/SquadMember.cs | 13 +- 8 files changed, 189487 insertions(+), 117930 deletions(-) create mode 100644 Assets/Scenes/.GameplayBackup.unity rename Assets/Scenes/{Gameplay 1.unity.meta => .GameplayBackup.unity.meta} (74%) delete mode 100644 Assets/Scenes/Gameplay 1.unity diff --git a/Assets/3rd/Joystick Pack_Free/Scripts/Base/Joystick.cs b/Assets/3rd/Joystick Pack_Free/Scripts/Base/Joystick.cs index c332b26d..796d5786 100644 --- a/Assets/3rd/Joystick Pack_Free/Scripts/Base/Joystick.cs +++ b/Assets/3rd/Joystick Pack_Free/Scripts/Base/Joystick.cs @@ -38,7 +38,7 @@ public class Joystick : MonoBehaviour, IPointerDownHandler, IDragHandler, IPoint private Canvas canvas; private Camera cam; - private Vector2 input = Vector2.zero; + public Vector2 input = Vector2.zero; protected virtual void Start() { diff --git a/Assets/FloorSetter.cs b/Assets/FloorSetter.cs index 2d625949..0992cdee 100644 --- a/Assets/FloorSetter.cs +++ b/Assets/FloorSetter.cs @@ -11,10 +11,10 @@ public class FloorSetter : MonoBehaviour public List positions; - public void OnValidate() - { - Instantiator(); - } + //public void OnValidate() + //{ + // Instantiator(); + //} [ContextMenu("PositionTaker")] public void PositionTaker() { diff --git a/Assets/Scenes/.GameplayBackup.unity b/Assets/Scenes/.GameplayBackup.unity new file mode 100644 index 00000000..59371825 --- /dev/null +++ b/Assets/Scenes/.GameplayBackup.unity @@ -0,0 +1,1101 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 9 + m_Fog: 1 + m_FogColor: {r: 0.46203277, g: 0.6124961, b: 0.9528302, a: 1} + m_FogMode: 1 + m_FogDensity: 0.01 + m_LinearFogStart: 69.09 + m_LinearFogEnd: 150 + m_AmbientSkyColor: {r: 0.9245283, g: 0.9245283, b: 0.9245283, a: 1} + m_AmbientEquatorColor: {r: 0.2264151, g: 0.2264151, b: 0.2264151, a: 1} + m_AmbientGroundColor: {r: 0, g: 0, b: 0, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 1 + m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} + m_SkyboxMaterial: {fileID: 2100000, guid: 67b68d58e2acc4719a70b9800f060bef, type: 2} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} + m_UseRadianceAmbientProbe: 0 +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 12 + m_GIWorkflowMode: 1 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 0 + m_LightmapEditorSettings: + serializedVersion: 12 + m_Resolution: 2 + m_BakeResolution: 40 + m_AtlasSize: 1024 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 + m_Padding: 2 + m_LightmapParameters: {fileID: 0} + m_LightmapsBakeMode: 1 + m_TextureCompression: 1 + m_FinalGather: 0 + m_FinalGatherFiltering: 1 + m_FinalGatherRayCount: 256 + m_ReflectionCompression: 2 + m_MixedBakeMode: 2 + m_BakeBackend: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 512 + m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 256 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 1 + m_PVRDenoiserTypeDirect: 1 + m_PVRDenoiserTypeIndirect: 1 + m_PVRDenoiserTypeAO: 1 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVREnvironmentMIS: 1 + m_PVRCulling: 1 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 + m_LightingDataAsset: {fileID: 0} + m_LightingSettings: {fileID: 4890085278179872738, guid: 6e7232c6b3b93487ab9e229e52f5506c, type: 2} +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 3 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + buildHeightMesh: 0 + maxJobWorkers: 0 + preserveTilesOutsideBounds: 0 + debug: + m_Flags: 0 + m_NavMeshData: {fileID: 0} +--- !u!1 &74445105 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - 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