diff --git a/Assets/3rd/D2D_Scripts/Core/GameStateMachine/GameStateMachine.cs b/Assets/3rd/D2D_Scripts/Core/GameStateMachine/GameStateMachine.cs index 19e1d953..1708083a 100644 --- a/Assets/3rd/D2D_Scripts/Core/GameStateMachine/GameStateMachine.cs +++ b/Assets/3rd/D2D_Scripts/Core/GameStateMachine/GameStateMachine.cs @@ -140,7 +140,7 @@ namespace D2D.Core //if() - //DataManager.Instance.MAXLEVELINDEX = DataManager.Instance.MAXLEVELINDEX == DataManager.Instance.CURRENTLEVELINDEX ? DataManager.Instance.MAXLEVELINDEX + 1: DataManager.Instance.MAXLEVELINDEX; + //DataManager.Instance.MAXLEVELINttDEX = DataManager.Instance.MAXLEVELINDEX == DataManager.Instance.CURRENTLEVELINDEX ? DataManager.Instance.MAXLEVELINDEX + 1: DataManager.Instance.MAXLEVELINDEX; DataManager.Instance.MAXLEVELINDEX = (DataManager.Instance.MAXLEVELINDEX == DataManager.Instance.CURRENTLEVELINDEX) ? DataManager.Instance.MAXLEVELINDEX + 1