infinite levels added

nuruz-dev
nuruznaeem198 4 weeks ago
parent 10549b756d
commit 3ae454cf7f

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@ -2601,6 +2699,8 @@ Material:
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@ -11,7 +11,7 @@ public class ParticleController : MonoBehaviour
void Start()
{
index = PlayerPrefs.GetInt("selectedCharacterIndex");
// Debug.Log("index is" + index);
Debug.Log("index is" + index);
enableprojectileParticles(index);
//enableimpactParticles(index);
//enablemuzzleParticles(index);

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--- !u!95 &7668642093374255341
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int levelIndex;
private float XPforLevelUp;
private float totalXP;
private float needToFinish;
@ -61,17 +61,20 @@ public class GameProgress : GameStateMachineUser
{
int index = i; // Capture the index to use it in the button's callback
levelButtons[i].onClick.AddListener(() => SetLevel(index));
levelButtons[i].transform.GetChild(1).gameObject.SetActive(false);
}
levelButtons[0].transform.GetChild(1).gameObject.SetActive(true);
}
// Method to set the level based on the button clicked
public void SetLevel(int index)
{
levelIndex = index;
if (index >= 0 && index < levels.Length)
{
_levelSO = levels[index]; // Set the corresponding level
Debug.Log("Level changed to: " + index);
Debug.Log("Level changed to: " + levelIndex);
// Deactivate all Texts, then activate the one corresponding to the index
for (int i = 0; i < levelTexts.Length; i++)
@ -89,12 +92,17 @@ public class GameProgress : GameStateMachineUser
protected override void OnGameFinish()
{
isFinished = true;
levelButtons[levelIndex].transform.GetChild(0).GetChild(1).gameObject.SetActive(true);
levelButtons[levelIndex + 1].transform.GetChild(0).GetChild(2).gameObject.SetActive(false);
levelButtons[levelIndex + 1].transform.GetChild(1).gameObject.SetActive(true);
Debug.Log("level completed");
}
private void Update()
{
if (isStarted && !isFinished)
{
Debug.Log("level completed");
levelTime += Time.deltaTime;
levelUpTimer += Time.deltaTime;

@ -0,0 +1,18 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GameProgress1 : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 26f36c02037158448a09b0ab33e781e6
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
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userData:
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assetBundleVariant:

@ -6,7 +6,7 @@ using static D2D.Utilities.CommonGameplayFacade;
public class LevelSO : ScriptableObject
{
[SerializeField] private Wave[] waves;
[SerializeField] private float totalDuration = 300f;
[SerializeField] private float totalDuration;//= 300f;
[SerializeField] private float baseXPToLevelUp = 100f;
[SerializeField] private float stepXPOnLevelUp = 50f;

@ -0,0 +1,24 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
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m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
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m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 46a06a5d7d9814245be97a9c4b73a37d, type: 3}
m_Name: infiniteLevel
m_EditorClassIdentifier:
waves:
- {fileID: 11400000, guid: 822532fd1d1818849a3d7c57b869ad4c, type: 2}
- {fileID: 11400000, guid: c63cb65c9da870a4a908161c50287db8, type: 2}
- {fileID: 11400000, guid: bd49e2566c701f940a64142d971fde96, type: 2}
- {fileID: 11400000, guid: 21933b25268cfae4dad8b9758d8e2e78, type: 2}
- {fileID: 11400000, guid: a79e6abfcbf3e2142ad09834da6f4f32, type: 2}
- {fileID: 11400000, guid: 277687fda0c94e74a856c37b4089ff4a, type: 2}
totalDuration: 120
baseXPToLevelUp: 60
stepXPOnLevelUp: 75

@ -0,0 +1,8 @@
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@ -4,10 +4,15 @@ using UnityEngine;
[CreateAssetMenu(menuName = "Game/Upgrades/Member Upgrade")]
public class MemberUpgrades : Upgrades
{
[SerializeField] private GameObject memberPrefab;
[SerializeField] private GameObject[] memberPrefab;
[SerializeField] private Sprite silhouetteIcon;
public GameObject MemberPrefab => memberPrefab;
public GameObject MemberPrefab => memberPrefab[index];
public override UpgradesType GetUpgradeType() => UpgradesType.Member;
public Sprite SilhouetteIcon => silhouetteIcon;
int index;
private void Awake()
{
index = PlayerPrefs.GetInt("selectedCharacterIndex");
}
}

@ -14,5 +14,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
icon: {fileID: 21300000, guid: 6c56a78d4a6fc94408b86d57a5f9c52b, type: 3}
upgradeText: Pistol
memberPrefab: {fileID: 873183754724297478, guid: 559c40fc91d73514997bf2450e855e89, type: 3}
memberPrefab:
- {fileID: 7491453008988252747, guid: 8da4dcbd91b5bd140b7b6b1eb50bbb29, type: 3}
- {fileID: 7491453008988252747, guid: f8c2aca7a5900184a820428aea2ddd24, type: 3}
silhouetteIcon: {fileID: 21300000, guid: bc21ce2dc3abe2e4a84bbc8e03e83d75, type: 3}

@ -0,0 +1,21 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class muzzleController : MonoBehaviour
{
public List<GameObject> muzzleParticles = new List<GameObject>();
int index;
void Start()
{
index = PlayerPrefs.GetInt("selectedCharacterIndex");
Debug.Log("index is" + index);
//enablemuzzleParticles(index);
//enableimpactParticles(index);
//enablemuzzleParticles(index);
}
public void enablemuzzleParticles(int val)
{
muzzleParticles[val].SetActive(true);
}
}

@ -0,0 +1,11 @@
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userData:
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@ -0,0 +1,197 @@
#
# There is insufficient memory for the Java Runtime Environment to continue.
# Native memory allocation (mmap) failed to map 134217728 bytes for Failed to commit area from 0x0000000080400000 to 0x0000000088400000 of length 134217728.
# Possible reasons:
# The system is out of physical RAM or swap space
# The process is running with CompressedOops enabled, and the Java Heap may be blocking the growth of the native heap
# Possible solutions:
# Reduce memory load on the system
# Increase physical memory or swap space
# Check if swap backing store is full
# Decrease Java heap size (-Xmx/-Xms)
# Decrease number of Java threads
# Decrease Java thread stack sizes (-Xss)
# Set larger code cache with -XX:ReservedCodeCacheSize=
# This output file may be truncated or incomplete.
#
# Out of Memory Error (./src/hotspot/os/windows/os_windows.cpp:3387), pid=20196, tid=21564
#
# JRE version: (11.0.14.1+1) (build )
# Java VM: OpenJDK 64-Bit Server VM (11.0.14.1+1, mixed mode, sharing, tiered, compressed oops, g1 gc, windows-amd64)
# No core dump will be written. Minidumps are not enabled by default on client versions of Windows
#
--------------- S U M M A R Y ------------
Command Line: -Dfile.encoding=UTF-8
Host: Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz, 4 cores, 7G, Windows 10 , 64 bit Build 19041 (10.0.19041.4842)
Time: Thu Sep 26 15:19:56 2024 Pakistan Standard Time elapsed time: 0.021666 seconds (0d 0h 0m 0s)
--------------- T H R E A D ---------------
Current thread (0x000001c42b8b0000): JavaThread "Unknown thread" [_thread_in_vm, id=21564, stack(0x00000011cc300000,0x00000011cc400000)]
Stack: [0x00000011cc300000,0x00000011cc400000]
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
V [jvm.dll+0x61e59a]
V [jvm.dll+0x7aaca9]
V [jvm.dll+0x7ac398]
V [jvm.dll+0x7aca73]
V [jvm.dll+0x24f9b8]
V [jvm.dll+0x61b83a]
V [jvm.dll+0x6100c5]
V [jvm.dll+0x30772c]
V [jvm.dll+0x3075b2]
V [jvm.dll+0x30c2d6]
V [jvm.dll+0x35272f]
V [jvm.dll+0x352160]
V [jvm.dll+0x2e4728]
V [jvm.dll+0x2e5886]
V [jvm.dll+0x784b07]
V [jvm.dll+0x78628f]
V [jvm.dll+0x35f479]
V [jvm.dll+0x767aa0]
V [jvm.dll+0x3ccf1f]
V [jvm.dll+0x3cf2b1]
C [jli.dll+0x5207]
C [ucrtbase.dll+0x21bb2]
C [KERNEL32.DLL+0x17374]
C [ntdll.dll+0x4cc91]
--------------- P R O C E S S ---------------
Threads class SMR info:
_java_thread_list=0x000001c42973e960, length=0, elements={
}
Java Threads: ( => current thread )
Other Threads:
0x000001c42b8ca000 GCTaskThread "GC Thread#0" [stack: 0x00000011cc400000,0x00000011cc500000] [id=21552]
0x000001c42b8fb800 ConcurrentGCThread "G1 Main Marker" [stack: 0x00000011cc500000,0x00000011cc600000] [id=7176]
0x000001c42b8fd800 ConcurrentGCThread "G1 Conc#0" [stack: 0x00000011cc600000,0x00000011cc700000] [id=17456]
[error occurred during error reporting (printing all threads), id 0xc0000005, EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ffeb68a3ef7]
VM state:not at safepoint (not fully initialized)
VM Mutex/Monitor currently owned by a thread: ([mutex/lock_event])
[0x000001c42b8ad900] Heap_lock - owner thread: 0x000001c42b8b0000
Heap address: 0x0000000080400000, size: 2044 MB, Compressed Oops mode: Non-zero based: 0x0000000080400000
Narrow klass base: 0x0000000000000000, Narrow klass shift: 0
GC Heap History (0 events):
No events
Deoptimization events (0 events):
No events
Classes redefined (0 events):
No events
Internal exceptions (0 events):
No events
Events (1 events):
Event: 0.008 Loaded shared library C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\zip.dll
Dynamic libraries:
0x00007ff7e32a0000 - 0x00007ff7e32ad000 C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\java.exe
0x00007fff8f4b0000 - 0x00007fff8f6a8000 C:\Windows\SYSTEM32\ntdll.dll
0x00007fff8e8f0000 - 0x00007fff8e9b1000 C:\Windows\System32\KERNEL32.DLL
0x00007fff8cbb0000 - 0x00007fff8cead000 C:\Windows\System32\KERNELBASE.dll
0x00007fff8a050000 - 0x00007fff8a0e4000 C:\Windows\SYSTEM32\apphelp.dll
0x00007fff8cf40000 - 0x00007fff8d040000 C:\Windows\System32\ucrtbase.dll
0x00007fff89df0000 - 0x00007fff89e07000 C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\jli.dll
0x00007fff73a80000 - 0x00007fff73a95000 C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\VCRUNTIME140.dll
0x00007fff8efc0000 - 0x00007fff8f15d000 C:\Windows\System32\USER32.dll
0x00007fff8d040000 - 0x00007fff8d062000 C:\Windows\System32\win32u.dll
0x00007fff8eef0000 - 0x00007fff8ef1b000 C:\Windows\System32\GDI32.dll
0x00007fff8d1c0000 - 0x00007fff8d2d7000 C:\Windows\System32\gdi32full.dll
0x00007fff8d070000 - 0x00007fff8d10d000 C:\Windows\System32\msvcp_win.dll
0x00007fff803e0000 - 0x00007fff8067a000 C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.4355_none_60b8b9eb71f62e16\COMCTL32.dll
0x00007fff8ef20000 - 0x00007fff8efbe000 C:\Windows\System32\msvcrt.dll
0x00007fff8dbc0000 - 0x00007fff8dbef000 C:\Windows\System32\IMM32.DLL
0x00007fff0e250000 - 0x00007fff0e2eb000 C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\msvcp140.dll
0x00007ffeb65b0000 - 0x00007ffeb7131000 C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\server\jvm.dll
0x00007fff8e9c0000 - 0x00007fff8ea70000 C:\Windows\System32\ADVAPI32.dll
0x00007fff8d8c0000 - 0x00007fff8d960000 C:\Windows\System32\sechost.dll
0x00007fff8da90000 - 0x00007fff8dbb3000 C:\Windows\System32\RPCRT4.dll
0x00007fff8d4b0000 - 0x00007fff8d4d7000 C:\Windows\System32\bcrypt.dll
0x00007fff8eee0000 - 0x00007fff8eee8000 C:\Windows\System32\PSAPI.DLL
0x00007fff7e590000 - 0x00007fff7e5b7000 C:\Windows\SYSTEM32\WINMM.dll
0x00007fff862e0000 - 0x00007fff862ea000 C:\Windows\SYSTEM32\VERSION.dll
0x00007fff89fa0000 - 0x00007fff89fa9000 C:\Windows\SYSTEM32\WSOCK32.dll
0x00007fff8f370000 - 0x00007fff8f3db000 C:\Windows\System32\WS2_32.dll
0x00007fff8aa00000 - 0x00007fff8aa12000 C:\Windows\SYSTEM32\kernel.appcore.dll
0x00007fff82110000 - 0x00007fff82120000 C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\verify.dll
0x00007fff77060000 - 0x00007fff77244000 C:\Windows\SYSTEM32\DBGHELP.DLL
0x00007fff77510000 - 0x00007fff77544000 C:\Windows\SYSTEM32\dbgcore.DLL
0x00007fff8ceb0000 - 0x00007fff8cf32000 C:\Windows\System32\bcryptPrimitives.dll
0x00007fff6ad30000 - 0x00007fff6ad58000 C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\java.dll
0x00007fff81810000 - 0x00007fff8181a000 C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\jimage.dll
0x00007fff73a60000 - 0x00007fff73a78000 C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\zip.dll
dbghelp: loaded successfully - version: 4.0.5 - missing functions: none
symbol engine: initialized successfully - sym options: 0x614 - pdb path: .;C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin;C:\Windows\SYSTEM32;C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.4355_none_60b8b9eb71f62e16;C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\server
VM Arguments:
jvm_args: -Dfile.encoding=UTF-8
java_command: <unknown>
java_class_path (initial): <not set>
Launcher Type: SUN_STANDARD
[Global flags]
intx CICompilerCount = 3 {product} {ergonomic}
uint ConcGCThreads = 1 {product} {ergonomic}
uint G1ConcRefinementThreads = 4 {product} {ergonomic}
size_t G1HeapRegionSize = 1048576 {product} {ergonomic}
uintx GCDrainStackTargetSize = 64 {product} {ergonomic}
size_t InitialHeapSize = 134217728 {product} {ergonomic}
size_t MarkStackSize = 4194304 {product} {ergonomic}
size_t MaxHeapSize = 2143289344 {product} {ergonomic}
size_t MinHeapDeltaBytes = 1048576 {product} {ergonomic}
uintx NonNMethodCodeHeapSize = 5830732 {pd product} {ergonomic}
uintx NonProfiledCodeHeapSize = 122913754 {pd product} {ergonomic}
uintx ProfiledCodeHeapSize = 122913754 {pd product} {ergonomic}
uintx ReservedCodeCacheSize = 251658240 {pd product} {ergonomic}
bool SegmentedCodeCache = true {product} {ergonomic}
bool UseCompressedClassPointers = true {lp64_product} {ergonomic}
bool UseCompressedOops = true {lp64_product} {ergonomic}
bool UseG1GC = true {product} {ergonomic}
bool UseLargePagesIndividualAllocation = false {pd product} {ergonomic}
Logging:
Log output configuration:
#0: stdout all=warning uptime,level,tags
#1: stderr all=off uptime,level,tags
Environment Variables:
JAVA_HOME=C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK
JAVA_TOOL_OPTIONS=-Dfile.encoding=UTF-8
PATH=C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Windows\System32\OpenSSH\;C:\Program Files\Git\cmd;C:\Users\Samia\AppData\Local\Microsoft\WindowsApps;C:\Users\Samia\AppData\Local\GitHubDesktop\bin
USERNAME=Samia
OS=Windows_NT
PROCESSOR_IDENTIFIER=Intel64 Family 6 Model 42 Stepping 7, GenuineIntel
--------------- S Y S T E M ---------------
OS: Windows 10 , 64 bit Build 19041 (10.0.19041.4842)
OS uptime: 0 days 5:13 hours
CPU:total 4 (initial active 4) (4 cores per cpu, 1 threads per core) family 6 model 42 stepping 7 microcode 0x2f, cmov, cx8, fxsr, mmx, sse, sse2, sse3, ssse3, sse4.1, sse4.2, popcnt, avx, aes, clmul, tsc, tscinvbit
Memory: 4k page, system-wide physical 8171M (436M free)
TotalPageFile size 22480M (AvailPageFile size 124M)
current process WorkingSet (physical memory assigned to process): 10M, peak: 10M
current process commit charge ("private bytes"): 51M, peak: 179M
vm_info: OpenJDK 64-Bit Server VM (11.0.14.1+1) for windows-amd64 JRE (11.0.14.1+1), built on Feb 9 2022 01:48:27 by "" with unknown MS VC++:1916
END.

@ -0,0 +1,198 @@
#
# There is insufficient memory for the Java Runtime Environment to continue.
# Native memory allocation (mmap) failed to map 134217728 bytes for Failed to commit area from 0x0000000080400000 to 0x0000000088400000 of length 134217728.
# Possible reasons:
# The system is out of physical RAM or swap space
# The process is running with CompressedOops enabled, and the Java Heap may be blocking the growth of the native heap
# Possible solutions:
# Reduce memory load on the system
# Increase physical memory or swap space
# Check if swap backing store is full
# Decrease Java heap size (-Xmx/-Xms)
# Decrease number of Java threads
# Decrease Java thread stack sizes (-Xss)
# Set larger code cache with -XX:ReservedCodeCacheSize=
# This output file may be truncated or incomplete.
#
# Out of Memory Error (./src/hotspot/os/windows/os_windows.cpp:3387), pid=21556, tid=16456
#
# JRE version: (11.0.14.1+1) (build )
# Java VM: OpenJDK 64-Bit Server VM (11.0.14.1+1, mixed mode, sharing, tiered, compressed oops, g1 gc, windows-amd64)
# No core dump will be written. Minidumps are not enabled by default on client versions of Windows
#
--------------- S U M M A R Y ------------
Command Line: -Dfile.encoding=UTF-8 -Dcom.android.sdkmanager.toolsdir=C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\cmdline-tools\6.0\bin\\.. com.android.sdklib.tool.AvdManagerCli list target -c
Host: Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz, 4 cores, 7G, Windows 10 , 64 bit Build 19041 (10.0.19041.4842)
Time: Thu Sep 26 15:19:55 2024 Pakistan Standard Time elapsed time: 0.038389 seconds (0d 0h 0m 0s)
--------------- T H R E A D ---------------
Current thread (0x000001fa7fba2800): JavaThread "Unknown thread" [_thread_in_vm, id=16456, stack(0x0000003ad0400000,0x0000003ad0500000)]
Stack: [0x0000003ad0400000,0x0000003ad0500000]
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
V [jvm.dll+0x61e59a]
V [jvm.dll+0x7aaca9]
V [jvm.dll+0x7ac398]
V [jvm.dll+0x7aca73]
V [jvm.dll+0x24f9b8]
V [jvm.dll+0x61b83a]
V [jvm.dll+0x6100c5]
V [jvm.dll+0x30772c]
V [jvm.dll+0x3075b2]
V [jvm.dll+0x30c2d6]
V [jvm.dll+0x35272f]
V [jvm.dll+0x352160]
V [jvm.dll+0x2e4728]
V [jvm.dll+0x2e5886]
V [jvm.dll+0x784b07]
V [jvm.dll+0x78628f]
V [jvm.dll+0x35f479]
V [jvm.dll+0x767aa0]
V [jvm.dll+0x3ccf1f]
V [jvm.dll+0x3cf2b1]
C [jli.dll+0x5207]
C [ucrtbase.dll+0x21bb2]
C [KERNEL32.DLL+0x17374]
C [ntdll.dll+0x4cc91]
--------------- P R O C E S S ---------------
Threads class SMR info:
_java_thread_list=0x000001fa7e1c0550, length=0, elements={
}
Java Threads: ( => current thread )
Other Threads:
0x000001fa7fbbb000 GCTaskThread "GC Thread#0" [stack: 0x0000003ad0500000,0x0000003ad0600000] [id=12784]
0x000001fa7fbeb800 ConcurrentGCThread "G1 Main Marker" [stack: 0x0000003ad0600000,0x0000003ad0700000] [id=20324]
0x000001fa7fbed800 ConcurrentGCThread "G1 Conc#0" [stack: 0x0000003ad0700000,0x0000003ad0800000] [id=18524]
[error occurred during error reporting (printing all threads), id 0xc0000005, EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ffeb68a3ef7]
VM state:not at safepoint (not fully initialized)
VM Mutex/Monitor currently owned by a thread: ([mutex/lock_event])
[0x000001fa7fb9f430] Heap_lock - owner thread: 0x000001fa7fba2800
Heap address: 0x0000000080400000, size: 2044 MB, Compressed Oops mode: Non-zero based: 0x0000000080400000
Narrow klass base: 0x0000000000000000, Narrow klass shift: 0
GC Heap History (0 events):
No events
Deoptimization events (0 events):
No events
Classes redefined (0 events):
No events
Internal exceptions (0 events):
No events
Events (1 events):
Event: 0.015 Loaded shared library C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\zip.dll
Dynamic libraries:
0x00007ff7e32a0000 - 0x00007ff7e32ad000 C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\java.exe
0x00007fff8f4b0000 - 0x00007fff8f6a8000 C:\Windows\SYSTEM32\ntdll.dll
0x00007fff8e8f0000 - 0x00007fff8e9b1000 C:\Windows\System32\KERNEL32.DLL
0x00007fff8cbb0000 - 0x00007fff8cead000 C:\Windows\System32\KERNELBASE.dll
0x00007fff8a050000 - 0x00007fff8a0e4000 C:\Windows\SYSTEM32\apphelp.dll
0x00007fff8cf40000 - 0x00007fff8d040000 C:\Windows\System32\ucrtbase.dll
0x00007fff73a80000 - 0x00007fff73a97000 C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\jli.dll
0x00007fff8efc0000 - 0x00007fff8f15d000 C:\Windows\System32\USER32.dll
0x00007fff8d040000 - 0x00007fff8d062000 C:\Windows\System32\win32u.dll
0x00007fff8eef0000 - 0x00007fff8ef1b000 C:\Windows\System32\GDI32.dll
0x00007fff8d1c0000 - 0x00007fff8d2d7000 C:\Windows\System32\gdi32full.dll
0x00007fff8d070000 - 0x00007fff8d10d000 C:\Windows\System32\msvcp_win.dll
0x00007fff73a60000 - 0x00007fff73a75000 C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\VCRUNTIME140.dll
0x00007fff803e0000 - 0x00007fff8067a000 C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.4355_none_60b8b9eb71f62e16\COMCTL32.dll
0x00007fff8ef20000 - 0x00007fff8efbe000 C:\Windows\System32\msvcrt.dll
0x00007fff8dbc0000 - 0x00007fff8dbef000 C:\Windows\System32\IMM32.DLL
0x00007fff0e250000 - 0x00007fff0e2eb000 C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\msvcp140.dll
0x00007ffeb65b0000 - 0x00007ffeb7131000 C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\server\jvm.dll
0x00007fff8e9c0000 - 0x00007fff8ea70000 C:\Windows\System32\ADVAPI32.dll
0x00007fff8d8c0000 - 0x00007fff8d960000 C:\Windows\System32\sechost.dll
0x00007fff8da90000 - 0x00007fff8dbb3000 C:\Windows\System32\RPCRT4.dll
0x00007fff8d4b0000 - 0x00007fff8d4d7000 C:\Windows\System32\bcrypt.dll
0x00007fff8eee0000 - 0x00007fff8eee8000 C:\Windows\System32\PSAPI.DLL
0x00007fff89fa0000 - 0x00007fff89fa9000 C:\Windows\SYSTEM32\WSOCK32.dll
0x00007fff8f370000 - 0x00007fff8f3db000 C:\Windows\System32\WS2_32.dll
0x00007fff7e590000 - 0x00007fff7e5b7000 C:\Windows\SYSTEM32\WINMM.dll
0x00007fff862e0000 - 0x00007fff862ea000 C:\Windows\SYSTEM32\VERSION.dll
0x00007fff8aa00000 - 0x00007fff8aa12000 C:\Windows\SYSTEM32\kernel.appcore.dll
0x00007fff89df0000 - 0x00007fff89e00000 C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\verify.dll
0x00007fff77060000 - 0x00007fff77244000 C:\Windows\SYSTEM32\DBGHELP.DLL
0x00007fff77510000 - 0x00007fff77544000 C:\Windows\SYSTEM32\dbgcore.DLL
0x00007fff8ceb0000 - 0x00007fff8cf32000 C:\Windows\System32\bcryptPrimitives.dll
0x00007fff6ad30000 - 0x00007fff6ad58000 C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\java.dll
0x00007fff82110000 - 0x00007fff8211a000 C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\jimage.dll
0x00007fff72b20000 - 0x00007fff72b38000 C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\zip.dll
dbghelp: loaded successfully - version: 4.0.5 - missing functions: none
symbol engine: initialized successfully - sym options: 0x614 - pdb path: .;C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin;C:\Windows\SYSTEM32;C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.4355_none_60b8b9eb71f62e16;C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\server
VM Arguments:
jvm_args: -Dfile.encoding=UTF-8 -Dcom.android.sdkmanager.toolsdir=C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\cmdline-tools\6.0\bin\\..
java_command: com.android.sdklib.tool.AvdManagerCli list target -c
java_class_path (initial): C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\cmdline-tools\6.0\bin\..\lib\avdmanager-classpath.jar
Launcher Type: SUN_STANDARD
[Global flags]
intx CICompilerCount = 3 {product} {ergonomic}
uint ConcGCThreads = 1 {product} {ergonomic}
uint G1ConcRefinementThreads = 4 {product} {ergonomic}
size_t G1HeapRegionSize = 1048576 {product} {ergonomic}
uintx GCDrainStackTargetSize = 64 {product} {ergonomic}
size_t InitialHeapSize = 134217728 {product} {ergonomic}
size_t MarkStackSize = 4194304 {product} {ergonomic}
size_t MaxHeapSize = 2143289344 {product} {ergonomic}
size_t MinHeapDeltaBytes = 1048576 {product} {ergonomic}
uintx NonNMethodCodeHeapSize = 5830732 {pd product} {ergonomic}
uintx NonProfiledCodeHeapSize = 122913754 {pd product} {ergonomic}
uintx ProfiledCodeHeapSize = 122913754 {pd product} {ergonomic}
uintx ReservedCodeCacheSize = 251658240 {pd product} {ergonomic}
bool SegmentedCodeCache = true {product} {ergonomic}
bool UseCompressedClassPointers = true {lp64_product} {ergonomic}
bool UseCompressedOops = true {lp64_product} {ergonomic}
bool UseG1GC = true {product} {ergonomic}
bool UseLargePagesIndividualAllocation = false {pd product} {ergonomic}
Logging:
Log output configuration:
#0: stdout all=warning uptime,level,tags
#1: stderr all=off uptime,level,tags
Environment Variables:
JAVA_HOME=C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK
JAVA_TOOL_OPTIONS=-Dfile.encoding=UTF-8
CLASSPATH=C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\cmdline-tools\6.0\bin\..\lib\avdmanager-classpath.jar
PATH=C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Windows\System32\OpenSSH\;C:\Program Files\Git\cmd;C:\Users\Samia\AppData\Local\Microsoft\WindowsApps;C:\Users\Samia\AppData\Local\GitHubDesktop\bin
USERNAME=Samia
OS=Windows_NT
PROCESSOR_IDENTIFIER=Intel64 Family 6 Model 42 Stepping 7, GenuineIntel
--------------- S Y S T E M ---------------
OS: Windows 10 , 64 bit Build 19041 (10.0.19041.4842)
OS uptime: 0 days 5:13 hours
CPU:total 4 (initial active 4) (4 cores per cpu, 1 threads per core) family 6 model 42 stepping 7 microcode 0x2f, cmov, cx8, fxsr, mmx, sse, sse2, sse3, ssse3, sse4.1, sse4.2, popcnt, avx, aes, clmul, tsc, tscinvbit
Memory: 4k page, system-wide physical 8171M (358M free)
TotalPageFile size 22480M (AvailPageFile size 73M)
current process WorkingSet (physical memory assigned to process): 10M, peak: 10M
current process commit charge ("private bytes"): 51M, peak: 179M
vm_info: OpenJDK 64-Bit Server VM (11.0.14.1+1) for windows-amd64 JRE (11.0.14.1+1), built on Feb 9 2022 01:48:27 by "" with unknown MS VC++:1916
END.

@ -0,0 +1,195 @@
#
# There is insufficient memory for the Java Runtime Environment to continue.
# Native memory allocation (mmap) failed to map 134217728 bytes for Failed to commit area from 0x0000000080400000 to 0x0000000088400000 of length 134217728.
# Possible reasons:
# The system is out of physical RAM or swap space
# The process is running with CompressedOops enabled, and the Java Heap may be blocking the growth of the native heap
# Possible solutions:
# Reduce memory load on the system
# Increase physical memory or swap space
# Check if swap backing store is full
# Decrease Java heap size (-Xmx/-Xms)
# Decrease number of Java threads
# Decrease Java thread stack sizes (-Xss)
# Set larger code cache with -XX:ReservedCodeCacheSize=
# This output file may be truncated or incomplete.
#
# Out of Memory Error (./src/hotspot/os/windows/os_windows.cpp:3387), pid=22312, tid=22412
#
# JRE version: (11.0.14.1+1) (build )
# Java VM: OpenJDK 64-Bit Server VM (11.0.14.1+1, mixed mode, sharing, tiered, compressed oops, g1 gc, windows-amd64)
# No core dump will be written. Minidumps are not enabled by default on client versions of Windows
#
--------------- S U M M A R Y ------------
Command Line:
Host: Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz, 4 cores, 7G, Windows 10 , 64 bit Build 19041 (10.0.19041.4842)
Time: Thu Sep 26 15:19:53 2024 Pakistan Standard Time elapsed time: 0.095118 seconds (0d 0h 0m 0s)
--------------- T H R E A D ---------------
Current thread (0x0000018864baf800): JavaThread "Unknown thread" [_thread_in_vm, id=22412, stack(0x00000023e4f00000,0x00000023e5000000)]
Stack: [0x00000023e4f00000,0x00000023e5000000]
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
V [jvm.dll+0x61e59a]
V [jvm.dll+0x7aaca9]
V [jvm.dll+0x7ac398]
V [jvm.dll+0x7aca73]
V [jvm.dll+0x24f9b8]
V [jvm.dll+0x61b83a]
V [jvm.dll+0x6100c5]
V [jvm.dll+0x30772c]
V [jvm.dll+0x3075b2]
V [jvm.dll+0x30c2d6]
V [jvm.dll+0x35272f]
V [jvm.dll+0x352160]
V [jvm.dll+0x2e4728]
V [jvm.dll+0x2e5886]
V [jvm.dll+0x784b07]
V [jvm.dll+0x78628f]
V [jvm.dll+0x35f479]
V [jvm.dll+0x767aa0]
V [jvm.dll+0x3ccf1f]
V [jvm.dll+0x3cf2b1]
C [jli.dll+0x5207]
C [ucrtbase.dll+0x21bb2]
C [KERNEL32.DLL+0x17374]
C [ntdll.dll+0x4cc91]
--------------- P R O C E S S ---------------
Threads class SMR info:
_java_thread_list=0x000001886296e360, length=0, elements={
}
Java Threads: ( => current thread )
Other Threads:
0x0000018864bc9800 GCTaskThread "GC Thread#0" [stack: 0x00000023e5000000,0x00000023e5100000] [id=22420]
0x0000018864bf9800 ConcurrentGCThread "G1 Main Marker" [stack: 0x00000023e5100000,0x00000023e5200000] [id=22424]
0x0000018864bfc000 ConcurrentGCThread "G1 Conc#0" [stack: 0x00000023e5200000,0x00000023e5300000] [id=22428]
[error occurred during error reporting (printing all threads), id 0xc0000005, EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ffeb68a3ef7]
VM state:not at safepoint (not fully initialized)
VM Mutex/Monitor currently owned by a thread: ([mutex/lock_event])
[0x0000018864bae3e0] Heap_lock - owner thread: 0x0000018864baf800
Heap address: 0x0000000080400000, size: 2044 MB, Compressed Oops mode: Non-zero based: 0x0000000080400000
Narrow klass base: 0x0000000000000000, Narrow klass shift: 0
GC Heap History (0 events):
No events
Deoptimization events (0 events):
No events
Classes redefined (0 events):
No events
Internal exceptions (0 events):
No events
Events (1 events):
Event: 0.037 Loaded shared library C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\zip.dll
Dynamic libraries:
0x00007ff7e32a0000 - 0x00007ff7e32ad000 C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\java.exe
0x00007fff8f4b0000 - 0x00007fff8f6a8000 C:\Windows\SYSTEM32\ntdll.dll
0x00007fff8e8f0000 - 0x00007fff8e9b1000 C:\Windows\System32\KERNEL32.DLL
0x00007fff8cbb0000 - 0x00007fff8cead000 C:\Windows\System32\KERNELBASE.dll
0x00007fff8a050000 - 0x00007fff8a0e4000 C:\Windows\SYSTEM32\apphelp.dll
0x00007fff8cf40000 - 0x00007fff8d040000 C:\Windows\System32\ucrtbase.dll
0x00007fff72b20000 - 0x00007fff72b35000 C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\VCRUNTIME140.dll
0x00007fff712e0000 - 0x00007fff712f7000 C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\jli.dll
0x00007fff8efc0000 - 0x00007fff8f15d000 C:\Windows\System32\USER32.dll
0x00007fff8d040000 - 0x00007fff8d062000 C:\Windows\System32\win32u.dll
0x00007fff803e0000 - 0x00007fff8067a000 C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.4355_none_60b8b9eb71f62e16\COMCTL32.dll
0x00007fff8eef0000 - 0x00007fff8ef1b000 C:\Windows\System32\GDI32.dll
0x00007fff8ef20000 - 0x00007fff8efbe000 C:\Windows\System32\msvcrt.dll
0x00007fff8d1c0000 - 0x00007fff8d2d7000 C:\Windows\System32\gdi32full.dll
0x00007fff8d070000 - 0x00007fff8d10d000 C:\Windows\System32\msvcp_win.dll
0x00007fff8dbc0000 - 0x00007fff8dbef000 C:\Windows\System32\IMM32.DLL
0x00007fff09db0000 - 0x00007fff09e4b000 C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\msvcp140.dll
0x00007ffeb65b0000 - 0x00007ffeb7131000 C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\server\jvm.dll
0x00007fff8e9c0000 - 0x00007fff8ea70000 C:\Windows\System32\ADVAPI32.dll
0x00007fff8d8c0000 - 0x00007fff8d960000 C:\Windows\System32\sechost.dll
0x00007fff8da90000 - 0x00007fff8dbb3000 C:\Windows\System32\RPCRT4.dll
0x00007fff8d4b0000 - 0x00007fff8d4d7000 C:\Windows\System32\bcrypt.dll
0x00007fff8eee0000 - 0x00007fff8eee8000 C:\Windows\System32\PSAPI.DLL
0x00007fff7e590000 - 0x00007fff7e5b7000 C:\Windows\SYSTEM32\WINMM.dll
0x00007fff862e0000 - 0x00007fff862ea000 C:\Windows\SYSTEM32\VERSION.dll
0x00007fff89fa0000 - 0x00007fff89fa9000 C:\Windows\SYSTEM32\WSOCK32.dll
0x00007fff8f370000 - 0x00007fff8f3db000 C:\Windows\System32\WS2_32.dll
0x00007fff8aa00000 - 0x00007fff8aa12000 C:\Windows\SYSTEM32\kernel.appcore.dll
0x00007fff82110000 - 0x00007fff82120000 C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\verify.dll
0x00007fff77060000 - 0x00007fff77244000 C:\Windows\SYSTEM32\DBGHELP.DLL
0x00007fff77510000 - 0x00007fff77544000 C:\Windows\SYSTEM32\dbgcore.DLL
0x00007fff8ceb0000 - 0x00007fff8cf32000 C:\Windows\System32\bcryptPrimitives.dll
0x00007fff6ad30000 - 0x00007fff6ad58000 C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\java.dll
0x00007fff81810000 - 0x00007fff8181a000 C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\jimage.dll
0x00007fff70fd0000 - 0x00007fff70fe8000 C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\zip.dll
dbghelp: loaded successfully - version: 4.0.5 - missing functions: none
symbol engine: initialized successfully - sym options: 0x614 - pdb path: .;C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin;C:\Windows\SYSTEM32;C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.4355_none_60b8b9eb71f62e16;C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\server
VM Arguments:
java_command: <unknown>
java_class_path (initial): <not set>
Launcher Type: SUN_STANDARD
[Global flags]
intx CICompilerCount = 3 {product} {ergonomic}
uint ConcGCThreads = 1 {product} {ergonomic}
uint G1ConcRefinementThreads = 4 {product} {ergonomic}
size_t G1HeapRegionSize = 1048576 {product} {ergonomic}
uintx GCDrainStackTargetSize = 64 {product} {ergonomic}
size_t InitialHeapSize = 134217728 {product} {ergonomic}
size_t MarkStackSize = 4194304 {product} {ergonomic}
size_t MaxHeapSize = 2143289344 {product} {ergonomic}
size_t MinHeapDeltaBytes = 1048576 {product} {ergonomic}
uintx NonNMethodCodeHeapSize = 5830732 {pd product} {ergonomic}
uintx NonProfiledCodeHeapSize = 122913754 {pd product} {ergonomic}
uintx ProfiledCodeHeapSize = 122913754 {pd product} {ergonomic}
uintx ReservedCodeCacheSize = 251658240 {pd product} {ergonomic}
bool SegmentedCodeCache = true {product} {ergonomic}
bool UseCompressedClassPointers = true {lp64_product} {ergonomic}
bool UseCompressedOops = true {lp64_product} {ergonomic}
bool UseG1GC = true {product} {ergonomic}
bool UseLargePagesIndividualAllocation = false {pd product} {ergonomic}
Logging:
Log output configuration:
#0: stdout all=warning uptime,level,tags
#1: stderr all=off uptime,level,tags
Environment Variables:
JAVA_HOME=C:\Program Files\Unity\Hub\Editor\2022.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK
PATH=C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Windows\System32\OpenSSH\;C:\Program Files\Git\cmd;C:\Users\Samia\AppData\Local\Microsoft\WindowsApps;C:\Users\Samia\AppData\Local\GitHubDesktop\bin
USERNAME=Samia
OS=Windows_NT
PROCESSOR_IDENTIFIER=Intel64 Family 6 Model 42 Stepping 7, GenuineIntel
--------------- S Y S T E M ---------------
OS: Windows 10 , 64 bit Build 19041 (10.0.19041.4842)
OS uptime: 0 days 5:13 hours
CPU:total 4 (initial active 4) (4 cores per cpu, 1 threads per core) family 6 model 42 stepping 7 microcode 0x2f, cmov, cx8, fxsr, mmx, sse, sse2, sse3, ssse3, sse4.1, sse4.2, popcnt, avx, aes, clmul, tsc, tscinvbit
Memory: 4k page, system-wide physical 8171M (404M free)
TotalPageFile size 22480M (AvailPageFile size 9M)
current process WorkingSet (physical memory assigned to process): 10M, peak: 10M
current process commit charge ("private bytes"): 51M, peak: 179M
vm_info: OpenJDK 64-Bit Server VM (11.0.14.1+1) for windows-amd64 JRE (11.0.14.1+1), built on Feb 9 2022 01:48:27 by "" with unknown MS VC++:1916
END.
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