diff --git a/ProjectSettings/AndroidResolverDependencies.xml b/ProjectSettings/AndroidResolverDependencies.xml
index a0ba5d29..055467bc 100644
--- a/ProjectSettings/AndroidResolverDependencies.xml
+++ b/ProjectSettings/AndroidResolverDependencies.xml
@@ -7,7 +7,7 @@
-
+
diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset
index 25951417..21f9f361 100644
--- a/ProjectSettings/ProjectSettings.asset
+++ b/ProjectSettings/ProjectSettings.asset
@@ -13,7 +13,7 @@ PlayerSettings:
useOnDemandResources: 0
accelerometerFrequency: 60
companyName: Rizze
- productName: HeroesOfLabyrinth
+ productName: Heroes Of Labyrinth
defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 0, g: 0, b: 0, a: 1}
@@ -162,7 +162,7 @@ PlayerSettings:
androidSupportedAspectRatio: 1
androidMaxAspectRatio: 2.1
applicationIdentifier:
- Android: com.Rizze.HeroesOfLabyrinth
+ Android: com.rizze.heroesoflabyrinth
Standalone: com.D2DGames.D2D
iPhone: com.gucgames.merge.defence.squad.shoot
buildNumber:
@@ -254,7 +254,7 @@ PlayerSettings:
clonedFromGUID: c0afd0d1d80e3634a9dac47e8a0426ea
templatePackageId: com.unity.template.3d@5.0.4
templateDefaultScene: Assets/Scenes/SampleScene.unity
- useCustomMainManifest: 0
+ useCustomMainManifest: 1
useCustomLauncherManifest: 0
useCustomMainGradleTemplate: 1
useCustomLauncherGradleManifest: 0
@@ -266,8 +266,8 @@ PlayerSettings:
AndroidTargetDevices: 0
AndroidSplashScreenScale: 0
androidSplashScreen: {fileID: 0}
- AndroidKeystoreName: '{dedicated}: HOLkey.keystore'
- AndroidKeyaliasName: holkey
+ AndroidKeystoreName: '{inproject}: Assets/HOL.keystore'
+ AndroidKeyaliasName: hol
AndroidEnableArmv9SecurityFeatures: 0
AndroidBuildApkPerCpuArchitecture: 0
AndroidTVCompatibility: 0
@@ -956,11 +956,11 @@ PlayerSettings:
apiCompatibilityLevel: 6
activeInputHandler: 0
windowsGamepadBackendHint: 0
- cloudProjectId:
+ cloudProjectId: f692c634-56c3-45e3-a92e-6c84712edd18
framebufferDepthMemorylessMode: 0
qualitySettingsNames: []
- projectName:
- organizationId:
+ projectName: Heroes Of Labyrinth
+ organizationId: rizzestudios
cloudEnabled: 0
legacyClampBlendShapeWeights: 0
hmiLoadingImage: {fileID: 0}