diff --git a/ProjectSettings/AndroidResolverDependencies.xml b/ProjectSettings/AndroidResolverDependencies.xml index a0ba5d29..055467bc 100644 --- a/ProjectSettings/AndroidResolverDependencies.xml +++ b/ProjectSettings/AndroidResolverDependencies.xml @@ -7,7 +7,7 @@ - + diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 25951417..21f9f361 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -13,7 +13,7 @@ PlayerSettings: useOnDemandResources: 0 accelerometerFrequency: 60 companyName: Rizze - productName: HeroesOfLabyrinth + productName: Heroes Of Labyrinth defaultCursor: {fileID: 0} cursorHotspot: {x: 0, y: 0} m_SplashScreenBackgroundColor: {r: 0, g: 0, b: 0, a: 1} @@ -162,7 +162,7 @@ PlayerSettings: androidSupportedAspectRatio: 1 androidMaxAspectRatio: 2.1 applicationIdentifier: - Android: com.Rizze.HeroesOfLabyrinth + Android: com.rizze.heroesoflabyrinth Standalone: com.D2DGames.D2D iPhone: com.gucgames.merge.defence.squad.shoot buildNumber: @@ -254,7 +254,7 @@ PlayerSettings: clonedFromGUID: c0afd0d1d80e3634a9dac47e8a0426ea templatePackageId: com.unity.template.3d@5.0.4 templateDefaultScene: Assets/Scenes/SampleScene.unity - useCustomMainManifest: 0 + useCustomMainManifest: 1 useCustomLauncherManifest: 0 useCustomMainGradleTemplate: 1 useCustomLauncherGradleManifest: 0 @@ -266,8 +266,8 @@ PlayerSettings: AndroidTargetDevices: 0 AndroidSplashScreenScale: 0 androidSplashScreen: {fileID: 0} - AndroidKeystoreName: '{dedicated}: HOLkey.keystore' - AndroidKeyaliasName: holkey + AndroidKeystoreName: '{inproject}: Assets/HOL.keystore' + AndroidKeyaliasName: hol AndroidEnableArmv9SecurityFeatures: 0 AndroidBuildApkPerCpuArchitecture: 0 AndroidTVCompatibility: 0 @@ -956,11 +956,11 @@ PlayerSettings: apiCompatibilityLevel: 6 activeInputHandler: 0 windowsGamepadBackendHint: 0 - cloudProjectId: + cloudProjectId: f692c634-56c3-45e3-a92e-6c84712edd18 framebufferDepthMemorylessMode: 0 qualitySettingsNames: [] - projectName: - organizationId: + projectName: Heroes Of Labyrinth + organizationId: rizzestudios cloudEnabled: 0 legacyClampBlendShapeWeights: 0 hmiLoadingImage: {fileID: 0}