20 lines
353 B
C#
20 lines
353 B
C#
8 months ago
|
using System;
|
||
|
using UnityEngine;
|
||
|
|
||
|
namespace D2D
|
||
|
{
|
||
|
public class FaceToCamera : MonoBehaviour
|
||
|
{
|
||
|
private Camera _mainCamera;
|
||
|
|
||
|
private void Start()
|
||
|
{
|
||
|
_mainCamera = FindObjectOfType<Camera>();
|
||
|
}
|
||
|
|
||
|
private void Update()
|
||
|
{
|
||
|
transform.LookAt(_mainCamera.transform);
|
||
|
}
|
||
|
}
|
||
|
}
|