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CrowdControl/Assets/Plugins/UniTask/Runtime/Linq/AppendPrepend.cs

152 lines
4.9 KiB
C#

3 months ago
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Threading;
namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
public static IUniTaskAsyncEnumerable<TSource> Append<TSource>(this IUniTaskAsyncEnumerable<TSource> source, TSource element)
{
Error.ThrowArgumentNullException(source, nameof(source));
return new AppendPrepend<TSource>(source, element, true);
}
public static IUniTaskAsyncEnumerable<TSource> Prepend<TSource>(this IUniTaskAsyncEnumerable<TSource> source, TSource element)
{
Error.ThrowArgumentNullException(source, nameof(source));
return new AppendPrepend<TSource>(source, element, false);
}
}
internal sealed class AppendPrepend<TSource> : IUniTaskAsyncEnumerable<TSource>
{
readonly IUniTaskAsyncEnumerable<TSource> source;
readonly TSource element;
readonly bool append; // or prepend
public AppendPrepend(IUniTaskAsyncEnumerable<TSource> source, TSource element, bool append)
{
this.source = source;
this.element = element;
this.append = append;
}
public IUniTaskAsyncEnumerator<TSource> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{
return new _AppendPrepend(source, element, append, cancellationToken);
}
sealed class _AppendPrepend : MoveNextSource, IUniTaskAsyncEnumerator<TSource>
{
enum State : byte
{
None,
RequirePrepend,
RequireAppend,
Completed
}
static readonly Action<object> MoveNextCoreDelegate = MoveNextCore;
readonly IUniTaskAsyncEnumerable<TSource> source;
readonly TSource element;
CancellationToken cancellationToken;
State state;
IUniTaskAsyncEnumerator<TSource> enumerator;
UniTask<bool>.Awaiter awaiter;
public _AppendPrepend(IUniTaskAsyncEnumerable<TSource> source, TSource element, bool append, CancellationToken cancellationToken)
{
this.source = source;
this.element = element;
this.state = append ? State.RequireAppend : State.RequirePrepend;
this.cancellationToken = cancellationToken;
TaskTracker.TrackActiveTask(this, 3);
}
public TSource Current { get; private set; }
public UniTask<bool> MoveNextAsync()
{
cancellationToken.ThrowIfCancellationRequested();
completionSource.Reset();
if (enumerator == null)
{
if (state == State.RequirePrepend)
{
Current = element;
state = State.None;
return CompletedTasks.True;
}
enumerator = source.GetAsyncEnumerator(cancellationToken);
}
if (state == State.Completed)
{
return CompletedTasks.False;
}
awaiter = enumerator.MoveNextAsync().GetAwaiter();
if (awaiter.IsCompleted)
{
MoveNextCoreDelegate(this);
}
else
{
awaiter.SourceOnCompleted(MoveNextCoreDelegate, this);
}
return new UniTask<bool>(this, completionSource.Version);
}
static void MoveNextCore(object state)
{
var self = (_AppendPrepend)state;
if (self.TryGetResult(self.awaiter, out var result))
{
if (result)
{
self.Current = self.enumerator.Current;
self.completionSource.TrySetResult(true);
}
else
{
if (self.state == State.RequireAppend)
{
self.state = State.Completed;
self.Current = self.element;
self.completionSource.TrySetResult(true);
}
else
{
self.state = State.Completed;
self.completionSource.TrySetResult(false);
}
}
}
}
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
if (enumerator != null)
{
return enumerator.DisposeAsync();
}
return default;
}
}
}
}