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CrowdControl/Assets/Source/Scripts/SO/Upgrades/Skill Upgrades/Skills/DoubleSkill.cs

12 lines
273 B
C#

3 months ago
using UnityEngine;
using static D2D.Utilities.CommonGameplayFacade;
[CreateAssetMenu(menuName = "Game/Upgrades/Skill/Double Upgrade")]
public class DoubleSkill : SkillUpgrades
{
public override void Activate()
{
_squad.DoubleEveryMember();
}
}