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CrowdControl/Assets/Top Down/tools scripts/TriPlanarTerrain/Scripts/Editor/TriPlanarTerrainScriptEdito...

52 lines
2.0 KiB
JavaScript

2 months ago
@CustomEditor (TriPlanarTerrainScript)
class TriPlanarTerrainScriptEditor extends Editor {
var terScript : TriPlanarTerrainScript;
var terrain : Terrain;
var terDat : TerrainData;
var showTextures : boolean[] = new boolean[8];
var showHelp : boolean = false;
override function OnInspectorGUI () {
terScript = target;
if ( terrain == null ) {
EditorGUI.indentLevel = 0;
GUILayout.Label ( "Attach this script to a terrain." );
terrain = terScript.GetComponent ( Terrain );
}
if ( ( terrain != null ) && ( terDat == null ) ) {
EditorGUI.indentLevel = 0;
GUILayout.Label ( "Attach terrain data to this terrain." );
terDat = terrain.terrainData;
}
if ( terDat != null ) {
EditorGUI.indentLevel = 0;
showHelp = EditorGUILayout.Foldout(showHelp, "Help" );
if ( showHelp ) {
EditorGUI.indentLevel = 1;
GUILayout.Label (
" Diffuse textures:\n These are assigned in the regular Terrain script.\n They are shown here only for reference.\n\n Specular/gloss textures:\n Specular value is taken from the red channel.\n Gloss value is taken from the green channel.\n The blue channel is unused."
);
}
for ( var i : int = 0; i < terDat.splatPrototypes.length; i++ ) {
EditorGUI.indentLevel = 0;
showTextures[i] = EditorGUILayout.Foldout(showTextures[i], "Layer " + i + " (" + terDat.splatPrototypes[i].texture.name + ")" );
if ( showTextures[i] ) {
EditorGUI.indentLevel = 1;
terScript.tilesPerMeter[i] = EditorGUILayout.Slider ( "Tiling Amount", terScript.tilesPerMeter[i], 0.1, 100.0 );
EditorGUILayout.ObjectField ( "Diffuse", terDat.splatPrototypes[i].texture, Texture, false);
terScript.bumpTextures[i] = EditorGUILayout.ObjectField ( "Normal", terScript.bumpTextures[i], Texture, false);
terScript.specTextures[i] = EditorGUILayout.ObjectField ( "Spec / Gloss", terScript.specTextures[i], Texture, false);
EditorGUILayout.Space ();
}
}
}
terScript.setTerrainValues ();
}
}