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CrowdControl/Assets/Source/Scripts/SO/Unlockable Items/Members/UnlockableMember.cs

11 lines
371 B
C#

3 months ago
using UnityEngine;
[CreateAssetMenu(menuName = "Unlockable/Member")]
public class UnlockableMember : UnlockableItem
{
[SerializeField] private MemberUpgrades memberUpgradesSO;
[SerializeField] private UnlockableMember nextUnlockable;
public MemberUpgrades MemberUpgradesSO => memberUpgradesSO;
public UnlockableMember NextUnlockable => nextUnlockable;
}